sound now works

This commit is contained in:
2026-05-27 01:46:16 +03:00
parent 5fdb17b773
commit 008ce7f5f7
7 changed files with 160 additions and 15 deletions

View File

@@ -48,6 +48,7 @@ DECLARE_BUILD_STAGE(install_game)
filesystem2->CopyDirectory(CUtlString("%s/core/",szOutputDir.GetString()), "funnyassets/textures");
filesystem2->CopyDirectory(CUtlString("%s/core/",szOutputDir.GetString()), "funnyassets/physics");
filesystem2->CopyDirectory(CUtlString("%s/core/",szOutputDir.GetString()), "funnyassets/fonts");
filesystem2->CopyDirectory(CUtlString("%s/core/",szOutputDir.GetString()), "funnyassets/sounds");
filesystem2->CopyFile(CUtlString("%s/core/",szOutputDir.GetString()), "funnyassets/default.cfg");
filesystem2->CopyDirectory(CUtlString("%s/core/",szOutputDir.GetString()), "build/funnygame/assets/shaders");
if (Target_t::DefaultTarget().kernel == TARGET_KERNEL_WINDOWS)