better physics
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@@ -17,9 +17,12 @@ DECLARE_BUILD_STAGE(Server)
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compileProject.m_szName = "server";
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compileProject.files = {
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"game.cpp",
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"assetmgr.cpp",
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"entitysystem.cpp",
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"baseentity.cpp",
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"basemodelentity.cpp",
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"physicsprop.cpp",
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"milmoba/player.cpp",
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};
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