prototype for spirv linking
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@@ -28,12 +28,8 @@ ShaderObject_t *CCompiledShader::AllocateShader()
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ShaderObject_t *CCompiledShader::FindShaderObject( EShaderBackend eBackend, EShaderStage eStage )
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{
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V_printf("%i\n", m_objects.GetSize());
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V_printf("%i\n", m_lumps.GetSize());
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for ( auto &o: m_objects )
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{
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V_printf("%i\n", o.m_eBackend);
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V_printf("%i\n", o.m_eStage);
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if ( o.m_eBackend != eBackend )
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continue;
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@@ -36,6 +36,12 @@ void CVkShaderLinker::Build()
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uint32_t last = 0;
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uint32_t current = 0;
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CUtlVector<uint32_t> callers = {};
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mspv_array(mspv_function) functions_orig;
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V_memcpy(&functions_orig, &mod->functions, sizeof(functions_orig));
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mod->functions = {};
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for ( int i = 0; i < mod->types.count; i++ )
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{
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SET_LAST(mod->types.data[i].id);
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@@ -50,13 +56,20 @@ void CVkShaderLinker::Build()
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SET_LAST(mod->variables.data[i].result);
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SET_LAST(mod->variables.data[i].resulttype);
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}
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for ( int i = 0; i < mod->functions.count; i++ )
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for ( int i = 0; i < functions_orig.count; i++ )
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{
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SET_LAST(mod->functions.data[i].result);
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mspv_function &f = mod->functions.data[i];
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SET_LAST(functions_orig.data[i].result);
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mspv_function &f = functions_orig.data[i];
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bool bIsCaller = false;
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for ( int u = 0; u < f.instructions.len; )
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{
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SpvOp op = (SpvOp)(f.instructions.data[u]&0xFFFF);
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if (op == SpvOpExecuteCallableKHR)
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{
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bIsCaller = true;
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callers.AppendTail(i);
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V_printf("found caller: %i %u\n", i, f.result);
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}
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uint32_t uOpLen = f.instructions.data[u]>>16;
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uint32_t uOpCount = SpvGetOperandCount(op);
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if (uOpCount == 0)
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@@ -90,13 +103,16 @@ void CVkShaderLinker::Build()
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}
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u+=uOpLen;
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V_free(peOps);
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V_free(peFlags);
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}
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if (!bIsCaller)
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mspv_array_push(mod->functions, f);
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}
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current = last;
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/* now we can combine shaders*/
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CUtlVector<uint32_t> functions = {};
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CUtlVector<mspv_function> f = {};
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for (auto &shader: m_shaders)
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{
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mspv_module *s = mspv_read_module(shader.m_size, shader.m_data);
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@@ -117,6 +133,14 @@ void CVkShaderLinker::Build()
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for ( int i = 0; i < s->entry_points.count; i++ )
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{
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functions.AppendTail(s->entry_points.data[i].id+current);
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for ( uint32_t u = 0; u < s->functions.count; u++ )
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{
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if (s->functions.data[u].result != s->entry_points.data[i].id)
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continue;
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f.AppendTail(s->functions.data[u]);
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break;
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}
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SET_LAST(s->entry_points.data[i].id+current);
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}
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@@ -222,6 +246,52 @@ void CVkShaderLinker::Build()
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}
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current = last;
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}
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/* generate trace call */
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V_printf("functions %i\n", functions.GetSize());
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uint32_t n = 0;
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for ( auto &c: callers )
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{
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CUtlVector<uint32_t> ops = {};
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mspv_function fn = functions_orig.data[c];
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mspv_data_view dv = fn.instructions;
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uint32_t u;
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CUtlVector<uint32_t> inputs = {};
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u = 0;
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while(u < fn.instructions.len)
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{
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SpvOp op = (SpvOp)(dv.data[u]&0xFFFF);
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uint32_t uOpLen = dv.data[u]>>16;
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if (op != SpvOpFunctionParameter)
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{
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break;
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}
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ops.AppendTail(&dv.data[u], uOpLen);
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inputs.AppendTail(dv.data[u+2]);
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u += uOpLen;
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}
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ops.AppendTail(mspv_make_op(SpvOpLabel, 1));
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ops.AppendTail(current++);
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ops.AppendTail(mspv_make_op(SpvOpFunctionCall, 5));
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ops.AppendTail(f[n].resulttype);
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ops.AppendTail(current++);
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ops.AppendTail(f[n].result);
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ops.AppendTail(inputs[0]);
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ops.AppendTail(inputs[1]);
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ops.AppendTail(mspv_make_op(SpvOpReturn, 0));
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fn.instructions.data = (uint32_t*)V_malloc(ops.GetSize()*sizeof(uint32_t));
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V_memcpy(fn.instructions.data, ops.GetData(), ops.GetSize()*sizeof(uint32_t));
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fn.instructions.len = ops.GetSize();
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mspv_array_push(mod->functions, fn);
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n++;
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}
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mspv_spv spv = mspv_write_module(mod);
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mspv_close_module(mod);
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