prototype for spirv linking

This commit is contained in:
2026-04-30 22:03:31 +03:00
parent 9569555347
commit 386c2fc045
10 changed files with 120 additions and 34 deletions

View File

@@ -28,12 +28,8 @@ ShaderObject_t *CCompiledShader::AllocateShader()
ShaderObject_t *CCompiledShader::FindShaderObject( EShaderBackend eBackend, EShaderStage eStage )
{
V_printf("%i\n", m_objects.GetSize());
V_printf("%i\n", m_lumps.GetSize());
for ( auto &o: m_objects )
{
V_printf("%i\n", o.m_eBackend);
V_printf("%i\n", o.m_eStage);
if ( o.m_eBackend != eBackend )
continue;