This commit is contained in:
2025-06-04 00:18:32 +03:00
parent 804711f2c4
commit 5d85ebd85f
17 changed files with 108 additions and 7 deletions

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@@ -2,6 +2,7 @@
#include "c.h" #include "c.h"
#include "ld.h" #include "ld.h"
#include "tier1/utlstring.h" #include "tier1/utlstring.h"
#include "tier1/commandline.h"
CUtlVector<CUtlString> engine_CompiledFiles = { CUtlVector<CUtlString> engine_CompiledFiles = {
"engine/console.cpp", "engine/console.cpp",
@@ -29,6 +30,12 @@ CUtlVector<CUtlString> engine_CompiledFiles = {
"engine/vk_videosdl.cpp", "engine/vk_videosdl.cpp",
}; };
CUtlVector<CUtlString> engine_Libraries = {
"c",
"SDL3",
"vulkan",
};
int engine_build() int engine_build()
{ {
CCProject compileProject = {}; CCProject compileProject = {};
@@ -40,9 +47,19 @@ int engine_build()
compileProject.bFPIC = true; compileProject.bFPIC = true;
ldProject = compileProject.Compile(); ldProject = compileProject.Compile();
ldProject.linkType = ELINK_DYNAMIC_LIBRARY; ldProject.linkType = ELINK_DYNAMIC_LIBRARY;
ldProject.libraries = engine_Libraries;
ldProject.objects.AppendTail((CObject){tier1_lib});
ldProject.objects.AppendTail((CObject){rapier_lib});
CUtlString outputProject = ldProject.Link(); CUtlString outputProject = ldProject.Link();
const char *szGameName = ICommandLine::ParamValue("-game");
if (szGameName == NULL)
szGameName = "funnygame";
IFileSystem2::CopyFile(CUtlString("build/%s/game/bin",szGameName), outputProject);
return 0; return 0;
}; };
DECLARE_BUILD_STAGE(engine, engine_build); DECLARE_BUILD_STAGE(engine, engine_build);

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@@ -1,5 +1,5 @@
TIER_FILES := ../tier0/lib.cpp ../tier0/mem.cpp ../tier0/platform.cpp ../tier1/utlbuffer.cpp ../tier1/utlstring.cpp ../tier1/utlvector.cpp ../tier1/utlmap.cpp ../tier1/commandline.cpp TIER_FILES := ../tier0/lib.cpp ../tier0/mem.cpp ../tier0/platform.cpp ../tier1/utlbuffer.cpp ../tier1/utlstring.cpp ../tier1/utlvector.cpp ../tier1/utlmap.cpp ../tier1/commandline.cpp
FPC_FILES := main.cpp library/runner.cpp library/helper.cpp library/c.cpp library/ld.cpp FPC_FILES := main.cpp library/runner.cpp library/helper.cpp library/c.cpp library/ld.cpp library/target.cpp
CC = clang CC = clang
OUTPUT_DIR = fpc OUTPUT_DIR = fpc

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@@ -10,6 +10,7 @@ CUtlVector<CUtlString> g_CompiledFiles = {
"library/helper.cpp", "library/helper.cpp",
"library/c.cpp", "library/c.cpp",
"library/ld.cpp", "library/ld.cpp",
"library/target.cpp",
"../tier0/lib.cpp", "../tier0/lib.cpp",
"../tier0/mem.cpp", "../tier0/mem.cpp",
"../tier0/platform.cpp", "../tier0/platform.cpp",

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@@ -3,7 +3,6 @@
#include "helper.h" #include "helper.h"
#include "tier1/utlvector.h" #include "tier1/utlvector.h"
#include "libgen.h" #include "libgen.h"
#include <cstdio>
struct ClangFile_t struct ClangFile_t
{ {
@@ -21,11 +20,10 @@ CLDProject CCProject::Compile()
for (auto &file: files) for (auto &file: files)
{ {
CUtlString szOutputFile = CUtlString("%s/cc/%u_%s/%s/%s.o",FPC_TEMPORAL_DIRNAME, hash, m_szName.GetString(), IFileSystem2::OwnDirectory(), file.GetString()); CUtlString szOutputFile = CUtlString("%s/cc/%u_%s/%s/%s.o",FPC_TEMPORAL_DIRNAME, hash, m_szName.GetString(), IFileSystem2::OwnDirectory(), file.GetString());
CUtlString szOutputDir = szOutputFile; CUtlString szOutputDir;
szOutputDir = dirname(szOutputDir); CUtlVector<CUtlString> args;
IFileSystem2::MakeDirectory(szOutputDir);
CUtlVector<CUtlString> args = { args = {
"-g", "-g",
"-c", "-c",
"-o", "-o",
@@ -51,7 +49,14 @@ CLDProject CCProject::Compile()
args.AppendTail("-include"); args.AppendTail("-include");
args.AppendTail(include); args.AppendTail(include);
} }
if (!IFileSystem2::ShouldRecompile(file, szOutputFile))
goto skipcompile;
szOutputDir = szOutputFile;
szOutputDir = dirname(szOutputDir);
IFileSystem2::MakeDirectory(szOutputDir);
IRunner::Run("clang", args); IRunner::Run("clang", args);
skipcompile:
proj.objects.AppendTail((CObject){szOutputFile}); proj.objects.AppendTail((CObject){szOutputFile});
ClangFile_t cfile = {}; ClangFile_t cfile = {};

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@@ -5,6 +5,7 @@
#include "tier1/utlstring.h" #include "tier1/utlstring.h"
#include "unistd.h" #include "unistd.h"
#include "libgen.h" #include "libgen.h"
#include "sys/stat.h"
unsigned int g_hashState = 102851263; unsigned int g_hashState = 102851263;
unsigned int CProject::GenerateProjectHash( void ) unsigned int CProject::GenerateProjectHash( void )
@@ -52,6 +53,19 @@ void IFileSystem2::MakeDirectory( const char *psz )
IRunner::Run("mkdir", args); IRunner::Run("mkdir", args);
}; };
bool IFileSystem2::ShouldRecompile(const char *szSource, const char *szOutput)
{
struct stat srcbuf;
struct stat outbuf;
if (stat(szSource, &srcbuf) != 0) {
return true;
}
if (stat(szOutput, &outbuf) != 0) {
return true;
}
return outbuf.st_mtime < srcbuf.st_mtime;
};
CUtlVector<CBuildStage*> g_buildStages; CUtlVector<CBuildStage*> g_buildStages;
CBuildStage::CBuildStage( CUtlString sz, int(*pMainFn)() ) CBuildStage::CBuildStage( CUtlString sz, int(*pMainFn)() )

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@@ -40,6 +40,11 @@ CUtlString CLDProject::Link( void )
args.AppendTail("-shared"); args.AppendTail("-shared");
for (auto object: objects) for (auto object: objects)
args.AppendTail(object.m_szObjectFile); args.AppendTail(object.m_szObjectFile);
for (auto lib: libraries)
{
args.AppendTail("-l");
args.AppendTail(lib);
}
IRunner::Run("clang++", args); IRunner::Run("clang++", args);
} }
return szOutputFile; return szOutputFile;

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@@ -16,6 +16,7 @@ int IRunner::Run(CUtlString szName, CUtlVector<CUtlString>& args)
execargs.AppendTail(szName); execargs.AppendTail(szName);
for (auto &arg: args) for (auto &arg: args)
{ {
V_printf("%s\n",arg.GetString());
execargs.AppendTail(arg); execargs.AppendTail(arg);
} }
execargs.AppendTail(0); execargs.AppendTail(0);

16
fpc/library/target.cpp Normal file
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@@ -0,0 +1,16 @@
#include "target.h"
#include <god/build.h>
Target_t Target_t::DefaultTarget()
{
return {
.kernel = TARGET_KERNEL_LINUX,
#ifdef __x86_64__
.cpu = TARGET_CPU_AMD64,
#endif
#ifdef __x86__
.cpu = TARGET_CPU_I386,
#endif
.optimization = TARGET_DEBUG,
};
}

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@@ -23,6 +23,7 @@ public:
CUtlVector<CUtlString> includeFiles; CUtlVector<CUtlString> includeFiles;
bool bFPIE; bool bFPIE;
bool bFPIC; bool bFPIC;
bool bDebug = m_target.optimization == TARGET_DEBUG;
CLDProject Compile(); CLDProject Compile();
static void GenerateCompileCommands(); static void GenerateCompileCommands();
}; };

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@@ -2,12 +2,14 @@
#define HELPER_H #define HELPER_H
#include "tier1/utlstring.h" #include "tier1/utlstring.h"
#include "target.h"
#define FPC_TEMPORAL_DIRNAME ".fpc" #define FPC_TEMPORAL_DIRNAME ".fpc"
class CProject class CProject
{ {
public: public:
Target_t m_target = Target_t::DefaultTarget();
CUtlString m_szName; CUtlString m_szName;
unsigned int GenerateProjectHash( void ); unsigned int GenerateProjectHash( void );
}; };
@@ -20,6 +22,7 @@ public:
static void MakeDirectory( const char *psz ); static void MakeDirectory( const char *psz );
static void CopyFile( const char *szDestination, const char *szOrigin ); static void CopyFile( const char *szDestination, const char *szOrigin );
static void CopyDirectory( const char *szDestination, const char *szOrigin ); static void CopyDirectory( const char *szDestination, const char *szOrigin );
static bool ShouldRecompile( const char *szSource, const char *szOutput );
}; };
class CBuildStage class CBuildStage

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@@ -13,10 +13,18 @@ enum ETargetCPU
TARGET_CPU_I386, TARGET_CPU_I386,
}; };
enum ETargetOptimization
{
TARGET_DEBUG,
TARGET_RELEASE_SPEED,
TARGET_RELEASE_SIZE
};
struct Target_t struct Target_t
{ {
ETargetKernel kernel; ETargetKernel kernel;
ETargetCPU cpu; ETargetCPU cpu;
ETargetOptimization optimization;
static Target_t DefaultTarget(); static Target_t DefaultTarget();
}; };

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@@ -2,6 +2,7 @@
#include "c.h" #include "c.h"
#include "ld.h" #include "ld.h"
#include "tier1/utlstring.h" #include "tier1/utlstring.h"
#include "tier1/commandline.h"
CUtlVector<CUtlString> client_CompiledFiles = { CUtlVector<CUtlString> client_CompiledFiles = {
"game/client/baseplayer.cpp", "game/client/baseplayer.cpp",
@@ -21,6 +22,11 @@ int client_build()
CUtlString outputProject = ldProject.Link(); CUtlString outputProject = ldProject.Link();
const char *szGameName = ICommandLine::ParamValue("-game");
if (szGameName == NULL)
szGameName = "funnygame";
IFileSystem2::CopyFile(CUtlString("build/%s/game/%s/bin",szGameName,szGameName), outputProject);
return 0; return 0;
}; };
DECLARE_BUILD_STAGE(client, client_build); DECLARE_BUILD_STAGE(client, client_build);

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@@ -2,6 +2,7 @@
#include "c.h" #include "c.h"
#include "ld.h" #include "ld.h"
#include "tier1/utlstring.h" #include "tier1/utlstring.h"
#include "tier1/commandline.h"
CUtlVector<CUtlString> server_CompiledFiles = { CUtlVector<CUtlString> server_CompiledFiles = {
"game/server/game.cpp", "game/server/game.cpp",
@@ -22,6 +23,11 @@ int server_build()
CUtlString outputProject = ldProject.Link(); CUtlString outputProject = ldProject.Link();
const char *szGameName = ICommandLine::ParamValue("-game");
if (szGameName == NULL)
szGameName = "funnygame";
IFileSystem2::CopyFile(CUtlString("build/%s/game/%s/bin",szGameName,szGameName), outputProject);
return 0; return 0;
}; };
DECLARE_BUILD_STAGE(server, server_build); DECLARE_BUILD_STAGE(server, server_build);

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@@ -1,3 +1,7 @@
#ifndef TIER1_COMMANDLINE_H
#define TIER1_COMMANDLINE_H
#include "tier0/platform.h" #include "tier0/platform.h"
interface ICommandLine interface ICommandLine
@@ -15,3 +19,5 @@ public:
static int FindParam( const char *psz ); static int FindParam( const char *psz );
static const char *GetParam(int nIndex); static const char *GetParam(int nIndex);
}; };
#endif

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@@ -3,6 +3,8 @@
#include "ld.h" #include "ld.h"
#include "tier1/utlstring.h" #include "tier1/utlstring.h"
CUtlString rapier_lib;
int rapier_build() int rapier_build()
{ {
CUtlVector<CUtlString> cargo_args = { CUtlVector<CUtlString> cargo_args = {
@@ -22,6 +24,7 @@ int rapier_build()
"../public/physics_gen.h", "../public/physics_gen.h",
}; };
IRunner::Run("cbindgen", "rapier", cbindgen_args); IRunner::Run("cbindgen", "rapier", cbindgen_args);
rapier_lib = "rapier/target/x86_64-unknown-linux-gnu/release/librapier_rtt.a";
return 0; return 0;
}; };

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@@ -2,6 +2,7 @@
#include "c.h" #include "c.h"
#include "ld.h" #include "ld.h"
#include "tier1/utlstring.h" #include "tier1/utlstring.h"
#include "tier1/commandline.h"
CUtlVector<CUtlString> tier0_CompiledFiles = { CUtlVector<CUtlString> tier0_CompiledFiles = {
"tier0/lib.cpp", "tier0/lib.cpp",
@@ -23,6 +24,11 @@ int tier0_build()
CUtlString outputProject = ldProject.Link(); CUtlString outputProject = ldProject.Link();
const char *szGameName = ICommandLine::ParamValue("-game");
if (szGameName == NULL)
szGameName = "funnygame";
IFileSystem2::CopyFile(CUtlString("build/%s/game/bin",szGameName), outputProject);
return 0; return 0;
}; };
DECLARE_BUILD_STAGE(tier0, tier0_build); DECLARE_BUILD_STAGE(tier0, tier0_build);

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@@ -2,6 +2,7 @@
#include "c.h" #include "c.h"
#include "ld.h" #include "ld.h"
#include "tier1/utlstring.h" #include "tier1/utlstring.h"
#include "tier1/commandline.h"
CUtlVector<CUtlString> tier1_CompiledFiles = { CUtlVector<CUtlString> tier1_CompiledFiles = {
"tier1/commandline.cpp", "tier1/commandline.cpp",
@@ -10,6 +11,7 @@ CUtlVector<CUtlString> tier1_CompiledFiles = {
"tier1/utlstring.cpp", "tier1/utlstring.cpp",
"tier1/utlvector.cpp", "tier1/utlvector.cpp",
}; };
CUtlString tier1_lib;
int tier1_build() int tier1_build()
{ {
@@ -24,6 +26,7 @@ int tier1_build()
ldProject.linkType = ELINK_STATIC_LIBRARY; ldProject.linkType = ELINK_STATIC_LIBRARY;
CUtlString outputProject = ldProject.Link(); CUtlString outputProject = ldProject.Link();
tier1_lib = outputProject;
return 0; return 0;
}; };