work on world

This commit is contained in:
2026-03-16 15:35:31 +02:00
parent c05bca6d27
commit 6d5141cf43
33 changed files with 416 additions and 100 deletions

View File

@@ -195,6 +195,7 @@ HFunnyPhysics CAssetManager::LoadPhysics( const char *szName )
if (!bHasBeenCreated)
return hPhysics;
FunnyPhysics_t *pPhysics = m_physics.GetObjectPtr(hPhysics);
*pPhysics = {};
IFileHandle *pHandle = filesystem->Open(szName, FILEMODE_READ);
if (!pHandle)
@@ -225,10 +226,14 @@ HFunnyPhysics CAssetManager::LoadPhysics( const char *szName )
return 0;
}
CUtlString szType = pTypeValue->GetStringValue();
V_printf("%s\n", szType.GetString());
if (szType == "Sphere")
{
pPhysics->m_hShape = g_pPhysics->CreateBall({1.0});
}
if (szType == "Triangles")
{
}
return hPhysics;
}

View File

@@ -128,7 +128,7 @@ lookforname:
BEGIN_DATADESC_NOBASE(CBaseEntity)
DEFINE_KEYFIELD(m_vPosition, FIELD_FLOAT3, "origin")
DEFINE_KEYFIELD(m_vRotation, FIELD_QUATERNION, "angles")
DEFINE_KEYFIELD(m_vScale, FIELD_FLOAT3, "scales")
DEFINE_KEYFIELD(m_vScale, FIELD_FLOAT3, "scale")
END_DATADESC()
IMPLEMENT_SEND_DT_NOBASE(CBaseEntity)

View File

@@ -81,9 +81,9 @@ public:
const char *m_szClassName;
uint64_t m_ullOwner;
private:
Vector m_vPosition;
Quat m_vRotation;
Vector m_vScale;
Vector m_vPosition = {};
Quat m_vRotation = {};
Vector m_vScale = {1,1,1};
};

View File

@@ -1,6 +1,37 @@
#include "basemodelentity.h"
#include "game.h"
void CBaseModelEntity::Spawn()
{
SetThink(Think);
}
void CBaseModelEntity::SetModel( const char *szName )
{
V_memset(m_szModel, 0, 256);
V_strncpy(m_szModel, szName, 255);
}
void CBaseModelEntity::OnModelChanged( const char *szName )
{
}
void CBaseModelEntity::Think( float fDelta )
{
if (V_strncmp(m_szModel, m_szCurrentModel, 256))
{
V_memset(m_szCurrentModel, 0, 256);
V_strncpy(m_szCurrentModel, m_szModel, 255);
OnModelChanged(m_szCurrentModel);
}
}
IMPLEMENT_SEND_DT(CBaseModelEntity)
NetPropString(m_szModel)
END_RECV_DT()
IMPLEMENT_EMPTY_RECV_DT(CBaseModelEntity)
BEGIN_DATADESC(CBaseModelEntity)
DEFINE_KEYFIELD(m_szModel, FIELD_STRING, "model")
END_DATADESC()

View File

@@ -10,7 +10,15 @@ class CBaseModelEntity: public CBaseEntity
public:
DECLARE_CLASS(CBaseModelEntity, CBaseEntity);
DECLARE_DATADESC()
DECLARE_SERVERCLASS()
virtual void Spawn() override;
virtual void SetModel( const char *szName );
virtual void OnModelChanged( const char *szName );
virtual void Think( float fDelta );
private:
char m_szCurrentModel[256] = {};
char m_szModel[256] = {};
};
#endif

View File

@@ -21,6 +21,7 @@ DECLARE_BUILD_STAGE(Server)
"game.cpp",
"assetmgr.cpp",
"worldsystem.cpp",
"entitysystem.cpp",
"baseentity.cpp",

View File

@@ -262,6 +262,8 @@ void CEntitySystem::NetSendThink( INetworkBase *pBase )
V_memcpy(pcCurrentData,
pNetMap->m_pFields[u].m_uOffset+(char*)pEntity,
pNetMap->m_pFields[u].m_uSize);
//if (pNetMap->m_pFields[u].m_eType == FIELD_STRING)
//V_printf("v: %s %u\n", pcCurrentData, pNetMap->m_pFields[u].m_uSize);
pcCurrentData += (pNetMap->m_pFields[u].m_uSize+7) & ~7;
x++;
}

View File

@@ -3,10 +3,9 @@
#include "baseentity.h"
#include "enginebridge.h"
#include "game.h"
#include "inetworkserver.h"
#include "netprotocol.h"
#include "tier1/utlvector.h"
#include "iphysics.h"
#include "worldsystem.h"
#ifdef STEAM
#include "steam/isteamgameserver.h"
#include "steam/steam_gameserver.h"
@@ -91,9 +90,12 @@ void CFunnyGameBridge::Init()
if (g_pEngineConstants->m_bIsSteam)
{
SteamErrMsg err = { 0 };
if (SteamGameServer_InitEx(INADDR_ANY, FUNNY_SECURE_PORT, FUNNY_QUERY_PORT, eServerModeAuthentication, "0.0.0.0", &err));
if (!SteamGameServer())
{
V_printf("SteamGameServer_InitEx: %s\n", err);
if (SteamGameServer_InitEx(INADDR_ANY, FUNNY_SECURE_PORT, FUNNY_QUERY_PORT, eServerModeAuthentication, "0.0.0.0", &err))
{
V_printf("SteamGameServer_InitEx: %s\n", err);
}
}
SteamNetworkingUtils()->InitRelayNetworkAccess();
}
@@ -118,6 +120,8 @@ void CFunnyGameBridge::Init()
CreateInterfaceFn fnPhysicsFactory = Sys_GetFactory("RapierPhysics");
g_pPhysics = (IPhysics*)fnPhysicsFactory(PHYSICS_INTERFACE_VERSION, NULL);
g_pPhysicsWorld = g_pPhysics->CreateWorld();
g_pWorldSystem->LoadMap("game/core/maps/test/test.fmap");
}

View File

@@ -11,12 +11,19 @@ void CPhysicsProp::Spawn()
{
CBaseEntity::Spawn();
SetThink(Think);
V_printf("hi\n");
}
void CPhysicsProp::Think( float fDelta )
{
BaseClass::SetAbsOrigin(m_pBody->GetPosition());
BaseClass::SetAbsAngles(m_pBody->GetRotation());
BaseClass::Think(fDelta);
if (m_pBody)
{
BaseClass::SetAbsOrigin(m_pBody->GetPosition());
BaseClass::SetAbsAngles(m_pBody->GetRotation());
}
V_printf("%f %f %f\n", GetAbsOrigin().x, GetAbsOrigin().y, GetAbsOrigin().z);
}
void CPhysicsProp::SetAbsAngles( Quat vQuat )
@@ -42,7 +49,7 @@ void CPhysicsProp::SetAbsOrigin( Vector origin )
m_pBody->SetPosition(m_pBody->GetPosition());
}
void CPhysicsProp::SetModel( const char *szName )
void CPhysicsProp::OnModelChanged( const char *szName )
{
if (m_hModel)
{
@@ -65,3 +72,4 @@ void CPhysicsProp::DisableMovement()
}
LINK_ENTITY_TO_CLASS(prop_physics, CPhysicsProp)

View File

@@ -16,12 +16,13 @@ public:
virtual void SetAbsQAngles( float fPitch, float fYaw, float fRoll ) override;
virtual void SetAbsOrigin( Vector origin ) override;
virtual void SetModel( const char *szName ) override;
virtual void OnModelChanged( const char *szName ) override;
virtual void EnableMovement();
virtual void DisableMovement();
void Think( float fDelta );
private:
EPhysicsBodyType m_ePhysicsType;
HFunnyModel m_hModel = 0;
FunnyModel_t *m_pModel = NULL;
FunnyPhysics_t *m_pPhysics = NULL;

View File

@@ -0,0 +1,124 @@
#include "worldsystem.h"
#include "game.h"
#include "entitysystem.h"
#include "baseentity.h"
#include "netprotocol.h"
void CWorldSystem::LoadEntity( IJSONValue *pObject )
{
if (pObject->GetType() != JSON_PARAMETER_OBJECT)
return;
IJSONObject *pObjectRoot = pObject->GetObject();
const char *szClassName = NULL;
for ( int i = 0; i < pObjectRoot->GetCount(); i++)
{
if (V_strcmp(pObjectRoot->GetParameterName(i),"classname"))
continue;
IJSONValue *pValue = pObjectRoot->GetParameter(i);
if (pValue->GetType() != JSON_PARAMETER_STRING)
{
V_printf("classname must be a string\n");
break;
}
szClassName = pValue->GetStringValue();
break;
}
if (szClassName == NULL)
return;
CBaseEntity *pEntity = EntitySystem()->CreateByClassname(szClassName, NULL);
if (!pEntity)
return;
for ( int i = 0; i < pObjectRoot->GetCount(); i++)
{
if (!V_strcmp(pObjectRoot->GetParameterName(i),"classname"))
continue;
IJSONValue *pValue = pObjectRoot->GetParameter(i);
typedescription_t *pDataMap = pEntity->FindDataByMapName(pObjectRoot->GetParameterName(i));
if (!pDataMap)
continue;
union {
void *pData;
float *pfData;
Vector *pvData;
char *pcData;
};
pData = (char*)pEntity+pDataMap->m_iFieldOffset;
switch (pDataMap->m_eFieldType)
{
case FIELD_STRING:
if (pValue->GetType() != JSON_PARAMETER_STRING)
continue;
V_strncpy(pcData, pValue->GetStringValue(), pDataMap->m_uFieldSize);
V_printf("loading %s %u\n", pValue->GetStringValue(), pDataMap->m_uFieldSize);
continue;
case FIELD_FLOAT3:
if (pValue->GetType() != JSON_PARAMETER_ARRAY)
continue;
if (pValue->GetArray()->GetCount() == 3)
{
if ( pValue->GetArray()->GetParameter(0)->GetType()
== JSON_PARAMETER_NUMBER )
pvData->x = pValue->GetArray()->GetParameter(0)->GetNumberValue();
if ( pValue->GetArray()->GetParameter(1)->GetType()
== JSON_PARAMETER_NUMBER )
pvData->y = pValue->GetArray()->GetParameter(1)->GetNumberValue();
if ( pValue->GetArray()->GetParameter(2)->GetType()
== JSON_PARAMETER_NUMBER )
pvData->z = pValue->GetArray()->GetParameter(2)->GetNumberValue();
}
continue;
default:
break;
}
}
pEntity->Spawn();
}
bool CWorldSystem::LoadMap( const char *szName )
{
V_printf("Loading %s\n", szName);
// unload the map
IFileHandle *pHandle = filesystem->Open(szName, FILEMODE_READ);
if (!pHandle)
return 0;
CUtlString szProperties = filesystem->ReadString(pHandle);
IJSONValue *pRoot = JSONManager()->ReadString(szProperties);
filesystem->Close(pHandle);
if (!pRoot)
return 0;
// can't fail at this point
switch (pRoot->GetType())
{
case JSON_PARAMETER_ARRAY:
{
for ( uint32_t u = 0; u < pRoot->GetArray()->GetCount(); u++ )
{
IJSONValue *pObjectValue = pRoot->GetArray()->GetParameter(u);
if ( !pObjectValue )
continue;
LoadEntity(pObjectValue);
}
JSONManager()->FreeValue(pRoot);
return 1;
}
default:
return 0;
}
}
static CWorldSystem s_worldSystem;
CWorldSystem *g_pWorldSystem = &s_worldSystem;

View File

@@ -0,0 +1,16 @@
#ifndef WORLD_SYSTEM_H
#define WORLD_SYSTEM_H
#include "assetmgr.h"
#include "tier2/fileformats/json.h"
class CWorldSystem
{
public:
virtual bool LoadMap( const char *szName );
private:
virtual void LoadEntity( IJSONValue *pObject);
};
extern CWorldSystem *g_pWorldSystem;
#endif