mouse controls, fixed texture loading

This commit is contained in:
2026-04-27 22:33:40 +03:00
parent cbcfdce047
commit 9569555347
31 changed files with 112 additions and 40 deletions

View File

@@ -106,6 +106,7 @@ inline ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags,
m_szName = pName;
m_flags = flags;
SetValue(pDefaultValue);
Console()->RegisterVar(this);
}
inline bool ConVar::IsFlagSet( int flag )

View File

@@ -33,6 +33,7 @@ public:
virtual void SetButtonPressed( EInputButton eButton ) = 0;
virtual void SetButtonUnpressed( EInputButton eButton ) = 0;
virtual void AxisEventRelative( EInputDeviceType eDevice, EInputAxis eAxis, float fValue ) = 0;
virtual void WriteUTF8( uint32_t uCode ) = 0;
};