General improvements
This commit is contained in:
5
fpc/.fpccfg
Normal file
5
fpc/.fpccfg
Normal file
@@ -0,0 +1,5 @@
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[MSVC_C_COMPILER_INTERFACE_NAME]
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exe = /opt/msvc/bin/x64/cl
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[MSVC_LINKER_INTERFACE_NAME]
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exe = /opt/msvc/bin/x64/link
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@@ -31,5 +31,6 @@ install_fpc:
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cp -r public ../build/tools
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cp -r ../public/tier0 ../build/tools/public
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cp -r ../public/tier1 ../build/tools/public
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cp -r ../public/tier2 ../build/tools/public
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auto: install install_fpc
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@@ -15,6 +15,9 @@ CUtlVector<CUtlString> g_CompiledFiles = {
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"../tier1/utlvector.cpp",
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"../tier1/utlmap.cpp",
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"../tier1/commandline.cpp",
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"../tier2/filesystem.cpp",
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"../tier2/filesystem_libc.cpp",
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"../tier2/fileformats/ini.cpp",
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"main.cpp",
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"library/runner.cpp",
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BIN
fpc/fpc_temp
BIN
fpc/fpc_temp
Binary file not shown.
@@ -119,3 +119,5 @@ CUtlVector<CBuildStage*>& BuildStages()
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{
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return g_buildStages;
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}
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IINIFile *g_pConfig;
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@@ -20,8 +20,10 @@ CUtlString Target_t::GetTriplet()
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triplet.AppendTail("unknown-unknown");
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if ( kernel == TARGET_KERNEL_LINUX )
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triplet.AppendTail("unknown-linux-gnu");
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if ( kernel == TARGET_KERNEL_WINDOWS )
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if ( kernel == TARGET_KERNEL_WINDOWS_GNU )
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triplet.AppendTail("pc-windows-gnu");
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if ( kernel == TARGET_KERNEL_WINDOWS_MSVC )
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triplet.AppendTail("pc-windows-msvc");
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if ( kernel == TARGET_KERNEL_DARWIN )
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triplet.AppendTail("apple-darwin");
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if ( kernel == TARGET_KERNEL_IOS )
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@@ -80,6 +82,8 @@ Target_t Target_t::DefaultTarget()
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kernel = TARGET_KERNEL_UNKNOWN;
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else if ( szOS == "windows" )
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kernel = TARGET_KERNEL_WINDOWS;
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else if ( szOS == "windows-msvc" )
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kernel = TARGET_KERNEL_WINDOWS_MSVC;
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else if ( szOS == "linux" )
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kernel = TARGET_KERNEL_LINUX;
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else if ( szOS == "macos" )
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0
fpc/library/windows/c.cpp
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0
fpc/library/windows/c.cpp
Normal file
141
fpc/library/windows/ld.cpp
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141
fpc/library/windows/ld.cpp
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@@ -0,0 +1,141 @@
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#include "ld.h"
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#include "helper.h"
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#include "libgen.h"
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#include "target.h"
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#include "tier0/platform.h"
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#include "tier1/interface.h"
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#include "tier1/utlstring.h"
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#include "tier2/fileformats/ini.h"
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class CMSVCLinker : public ILinker
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{
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public:
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virtual CUtlString Link( LinkProject_t *pProject ) override;
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virtual bool IsLibraryExists( CUtlString szName ) override;
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};
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EXPOSE_INTERFACE(CMSVCLinker, ILinker, MSVC_LINKER_INTERFACE_NAME);
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CUtlString CMSVCLinker::Link( LinkProject_t *pProject )
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{
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if (pProject->m_szName == 0)
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{
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Plat_FatalErrorFunc("m_szName must be present\n");
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}
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if (pProject->m_target.kernel != TARGET_KERNEL_WINDOWS_MSVC)
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{
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Plat_FatalErrorFunc("target must be TARGET_KERNEL_WINDOWS_MSVC\n");
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}
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// Find a name for the file
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CUtlString szFileName;
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unsigned int hash = pProject->GenerateProjectHash();
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switch(pProject->linkType)
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{
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case ELINK_EXECUTABLE:
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szFileName = CUtlString("%s.exe", pProject->m_szName.GetString());
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case ELINK_STATIC_LIBRARY:
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szFileName = CUtlString("lib%s.a", pProject->m_szName.GetString());
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break;
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case ELINK_DYNAMIC_LIBRARY:
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szFileName = CUtlString("%s.dll", pProject->m_szName.GetString());
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break;
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}
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CUtlString szTarget = pProject->m_target.GetTriplet();
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CUtlString szOutputFile = CUtlString("%s/%s/ld/%u_%s/%s",FPC_TEMPORAL_DIRNAME, szTarget.GetString(), hash, pProject->m_szName.GetString(), szFileName.GetString());
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CUtlString szOutputDir = szOutputFile;
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szOutputDir = dirname(szOutputDir);
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filesystem2->MakeDirectory(szOutputDir);
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IINISection *pSection = g_pConfig->GetSection("MSVC_LINKER_INTERFACE_NAME");
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CUtlString szExePath = pSection->GetStringValue("exe");
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if (pProject->linkType == ELINK_STATIC_LIBRARY)
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{
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V_printf(" AR %s\n", pProject->m_szName.GetString());
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bool shouldRecompile = false;
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CUtlVector<CUtlString> args;
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for (auto object: pProject->objects)
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{
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if (filesystem2->ShouldRecompile(object.m_szObjectFile,szOutputFile))
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{
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shouldRecompile = true;
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break;
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}
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}
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if (!shouldRecompile)
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goto compiled;
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args = {
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"rcs",
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szOutputFile
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};
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for (auto object: pProject->objects)
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args.AppendTail(object.m_szObjectFile);
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runner->Run("ar", args);
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runner->Wait();
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} else {
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V_printf(" LINK %s\n", pProject->m_szName.GetString());
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bool shouldRecompile = false;
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CUtlVector<CUtlString> args;
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// Check if any of the files have changed
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for (auto object: pProject->objects)
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{
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if (filesystem2->ShouldRecompile(object.m_szObjectFile,szOutputFile))
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{
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shouldRecompile = true;
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break;
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}
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}
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if (!shouldRecompile)
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goto compiled;
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CUtlString szTarget = pProject->m_target.GetTriplet();
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CUtlString szCompiledTarget = szTarget;
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if (pProject->m_target.kernel == TARGET_KERNEL_ANDROID)
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{
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szCompiledTarget = CUtlString("%s%u", szTarget.GetString(), pProject->m_androidmanifest.m_nTargetVersion);
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}
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args = {
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"-o",
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szOutputFile,
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"-target",
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szCompiledTarget,
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};
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// Disable stdlib
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if (pProject->bNoStdLib)
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{
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args.AppendTail("-nostdlib");
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}
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for (auto object: pProject->objects)
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args.AppendTail(object.m_szObjectFile);
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for (auto lib: pProject->libraries)
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{
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args.AppendTail("-l");
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args.AppendTail(lib);
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}
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// Apple frameworks
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for (auto &directory: pProject->frameworkDirectories)
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{
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args.AppendTail("-F");
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args.AppendTail(directory);
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}
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for (auto &framework: pProject->frameworks)
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{
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args.AppendTail("-framework");
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args.AppendTail(framework);
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}
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runner->Run(szExePath, args);
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runner->Wait();
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}
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compiled:
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return szOutputFile;
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};
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27
fpc/main.cpp
27
fpc/main.cpp
@@ -1,16 +1,17 @@
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#include "tier0/platform.h"
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#include "tier1/commandline.h"
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#include "tier1/interface.h"
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#include "tier1/utlvector.h"
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#include "tier2/ifilesystem.h"
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#include "tier2/fileformats/ini.h"
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#include "public/c.h"
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#include "public/helper.h"
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#include "public/ld.h"
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#include "public/target.h"
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#include "runner.h"
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#include "tier0/platform.h"
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#include "tier1/commandline.h"
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#include "c.h"
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#include "tier1/interface.h"
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#include "tier1/utlvector.h"
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#include "signal.h"
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#include "libgen.h"
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#include <unistd.h>
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CUtlString owndir;
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extern char *g_szBuildDir;
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@@ -18,10 +19,6 @@ int build()
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{
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runner = (IRunner*)CreateInterface(RUNNER_INTERFACE_NAME, NULL);
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filesystem2 = (IFileSystem2*)CreateInterface(FILE_SYSTEM_2_INTERFACE_NAME, NULL);
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ccompiler = (ICCompiler*)CreateInterface(CLANG_C_COMPILER_INTERFACE_NAME, NULL);
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linker = (ILinker*)CreateInterface(CLANG_LINKER_INTERFACE_NAME, NULL);
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CProject_t compileScriptProject = {};
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compileScriptProject.m_szName = "build";
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@@ -36,6 +33,7 @@ int build()
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CUtlString script = linker->Link(&linkScriptProject);
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void *scriptDLL = Plat_LoadLibrary(script);
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auto PreinitFn = (void(*)())Plat_GetProc(scriptDLL, "Preinit");
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@@ -52,6 +50,8 @@ int build()
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return 0;
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};
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void IEngine_Signal(int sig)
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{
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switch (sig)
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@@ -104,6 +104,15 @@ findbuild:
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signal(SIGSEGV, IEngine_Signal);
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signal(SIGTERM, IEngine_Signal);
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#endif
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runner = (IRunner*)CreateInterface(RUNNER_INTERFACE_NAME, NULL);
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filesystem2 = (IFileSystem2*)CreateInterface(FILE_SYSTEM_2_INTERFACE_NAME, NULL);
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ccompiler = (ICCompiler*)CreateInterface(CLANG_C_COMPILER_INTERFACE_NAME, NULL);
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linker = (ILinker*)CreateInterface(CLANG_LINKER_INTERFACE_NAME, NULL);
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filesystem->Init();
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g_pConfig = INIManager()->ReadFile(".fpccfg");
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CommandLine()->CreateCommandLine(c, v);
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if (CommandLine()->CheckParam("build"))
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return build();
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@@ -8,6 +8,7 @@
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#include "apktool.h"
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#include "tier1/utlstring.h"
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#include "target.h"
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#include "tier2/fileformats/ini.h"
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#define FPC_TEMPORAL_DIRNAME ".fpc"
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@@ -99,4 +100,6 @@ int __build_stage_##sz()
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// Used internally
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CUtlVector<CBuildStage*>& BuildStages();
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extern IINIFile *g_pConfig;
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#endif
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@@ -71,6 +71,7 @@ public:
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// Basic interface name
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#define LINKER_INTERFACE_NAME "Linker001"
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#define CLANG_LINKER_INTERFACE_NAME "Clang" LINKER_INTERFACE_NAME
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#define MSVC_LINKER_INTERFACE_NAME "MSVC" LINKER_INTERFACE_NAME
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abstract_class ILinker
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{
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@@ -10,9 +10,11 @@
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enum ETargetKernel
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{
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TARGET_KERNEL_UNKNOWN,
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TARGET_KERNEL_UNKNOWN = 0,
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TARGET_KERNEL_LINUX,
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TARGET_KERNEL_WINDOWS,
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TARGET_KERNEL_WINDOWS_MSVC,
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TARGET_KERNEL_WINDOWS_GNU,
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TARGET_KERNEL_WINDOWS = TARGET_KERNEL_WINDOWS_GNU,
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TARGET_KERNEL_DARWIN,
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TARGET_KERNEL_IOS,
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TARGET_KERNEL_ANDROID,
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18
materialsystem/stdshaders/flat.ini
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18
materialsystem/stdshaders/flat.ini
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@@ -0,0 +1,18 @@
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[Shaders]
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[Raster.Input.Triangle]
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VertexSize = 20
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Index = RGB32_UINT
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Position = RGB32_SFLOAT
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UV = RG32_SFLOAT
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[Raster.Parameters]
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TextureAtlas = true
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[Raster.Outputs]
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Color0 = RGBA16_SRGB
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Depth = D32_SFLOAT
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[Shading.Parameters]
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TextureAtlas = true
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@@ -253,15 +253,26 @@ public:
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virtual IVertexBuffer *CreateVertexBuffer( uint32_t nSize ) override;
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virtual IIndexBuffer *CreateIndexBuffer( uint32_t nSize ) override;
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virtual void DestroyBuffer( IBuffer *pBuffer ) override;
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virtual IImage *CreateRenderTarget( uint32_t x, uint32_t y, EImageFormat eFormat, EMultisampleType eMultisampleType ) override;
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virtual IImage *CreateStorageImage( uint32_t x, uint32_t y, EImageFormat eFormat, EMultisampleType eMultisampleType ) override;
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virtual void DestroyBuffer( IBuffer *pBuffer ) override;
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virtual void DestroyImage( IImage *pImage ) override;
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IBuffer *CreateBuffer( uint32_t nSize, VkBufferUsageFlags2 eUsage );
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IBuffer *CreateBufferAligned( uint32_t nSize, uint32_t nAlignment, VkBufferUsageFlags2 eUsage );
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virtual IShader *CreateShader( const char *szName ) override;
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virtual void DestroyShader( IShader *pMaterial ) override;
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virtual IMaterial *CreateMaterial( IShader *pShader ) override;
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virtual void DestroyMaterial( IMaterial *pMaterial ) override;
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virtual void SetMaterial( IMaterial *pMaterial ) override;
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virtual void SetVertexBuffer( IVertexBuffer *pBuffer ) override;
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virtual void SetIndexBuffer( IVertexBuffer *pBuffer ) override;
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virtual void DrawPrimitives( uint32_t nVertexCount, uint32_t nFirstVertex, uint32_t nInstanceCount, uint32_t nFirstInstance ) override;
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virtual void DrawPrimitivesIndexed( uint32_t nIndexCount, uint32_t nFirstIndex, uint32_t nVertexOffset, uint32_t nInstanceCount, uint32_t nFirstInstance ) override;
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private:
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VkPhysicalDevice SelectPhysicalDevice( CUtlVector<VkPhysicalDevice> physicalDevices );
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CUtlVector<const char *> GetDeviceExtensions();
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@@ -72,13 +72,21 @@ abstract_class IShader
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public:
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};
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#define BEGIN_SHADER(name) \
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class CShader_##name \
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{
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#define END_SHADER() \
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}
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abstract_class IMaterial
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{
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public:
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virtual void SetConstants( void *pData ) = 0;
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virtual void SetTexture( const char *szName, IImage *pImage ) = 0;
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virtual void SetBuffer( const char *szName, IImage *pImage ) = 0;
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virtual void SetBuffer( const char *szName, IBuffer *pImage ) = 0;
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};
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abstract_class IRenderContext: public IAppSystem
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@@ -94,7 +102,7 @@ public:
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virtual void DestroyBuffer( IBuffer *pBuffer ) = 0;
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virtual void DestroyImage( IImage *pImage ) = 0;
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virtual IShader *CreateShader( const char *szName );
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virtual IShader *CreateShader( const char *szName ) = 0;
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virtual void DestroyShader( IShader *pMaterial ) = 0;
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virtual IMaterial *CreateMaterial( IShader *pShader ) = 0;
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@@ -103,8 +111,8 @@ public:
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virtual void SetMaterial( IMaterial *pMaterial ) = 0;
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virtual void SetVertexBuffer( IVertexBuffer *pBuffer ) = 0;
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virtual void SetIndexBuffer( IVertexBuffer *pBuffer ) = 0;
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virtual void DrawPrimitives( ) = 0;
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virtual void DrawPrimitivesIndexed( ) = 0;
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virtual void DrawPrimitives( uint32_t nVertexCount, uint32_t nFirstVertex, uint32_t nInstanceCount, uint32_t nFirstInstance ) = 0;
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virtual void DrawPrimitivesIndexed( uint32_t nIndexCount, uint32_t nFirstIndex, uint32_t nVertexOffset, uint32_t nInstanceCount, uint32_t nFirstInstance ) = 0;
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};
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@@ -23,6 +23,7 @@ public:
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abstract_class IINIManager
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{
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public:
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virtual IINIFile *ReadFile( const char *psz ) = 0;
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virtual IINIFile *ReadString( const char *psz ) = 0;
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virtual void ReleaseFile( IINIFile *pFile ) = 0;
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};
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@@ -4,6 +4,7 @@
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#include "tier1/utlstring.h"
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#include "tier1/utlvector.h"
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#include "tier0/lib.h"
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#include "tier2/ifilesystem.h"
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enum ESectionType
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{
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@@ -82,11 +83,24 @@ IINISection *CINIFile::GetSection( const char *szSectionName )
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class CINIManager: public IINIManager
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{
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public:
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virtual IINIFile *ReadFile( const char *psz ) override;
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virtual IINIFile *ReadString( const char *psz ) override;
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virtual void ReleaseFile( IINIFile *pFile ) override;
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bool IsWordSymbol( char c );
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CUtlVector<CUtlString> TokenizeString();
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};
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IINIFile *CINIManager::ReadFile( const char *psz )
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{
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IFileHandle *pFile;
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CUtlBuffer<char> data;
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pFile = filesystem->Open(psz, FILEMODE_READ);
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data = CUtlBuffer<char>(pFile->Size()+1);
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pFile->Read(data.GetMemory(), pFile->Size());
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pFile->Close();
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ReadString(data.GetMemory());
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}
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IINIFile *CINIManager::ReadString( const char *psz )
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{
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@@ -276,7 +290,7 @@ IINIFile *CINIManager::ReadString( const char *psz )
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void CINIManager::ReleaseFile( IINIFile *pFile )
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{
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delete (CINIFile*)pFile;
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}
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bool CINIManager::IsWordSymbol( char c )
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Reference in New Issue
Block a user