General improvements
This commit is contained in:
18
materialsystem/stdshaders/flat.ini
Normal file
18
materialsystem/stdshaders/flat.ini
Normal file
@@ -0,0 +1,18 @@
|
||||
[Shaders]
|
||||
|
||||
|
||||
[Raster.Input.Triangle]
|
||||
VertexSize = 20
|
||||
Index = RGB32_UINT
|
||||
Position = RGB32_SFLOAT
|
||||
UV = RG32_SFLOAT
|
||||
|
||||
[Raster.Parameters]
|
||||
TextureAtlas = true
|
||||
|
||||
[Raster.Outputs]
|
||||
Color0 = RGBA16_SRGB
|
||||
Depth = D32_SFLOAT
|
||||
|
||||
[Shading.Parameters]
|
||||
TextureAtlas = true
|
||||
Reference in New Issue
Block a user