ios compilation
This commit is contained in:
@@ -22,13 +22,17 @@ DECLARE_BUILD_STAGE(engine)
|
||||
"cvar.cpp",
|
||||
"localnetwork.cpp",
|
||||
"socketnetwork.cpp",
|
||||
"steamnetwork.cpp",
|
||||
"humandevice.cpp",
|
||||
|
||||
"sv_dll.cpp",
|
||||
"cl_dll.cpp",
|
||||
};
|
||||
|
||||
if ( GET_PROJECT_VALUE(config, "static") == "true" )
|
||||
{
|
||||
compileProject.files.AppendTail("steamnetwork.cpp");
|
||||
}
|
||||
|
||||
compileProject.includeDirectories = {
|
||||
"../public",
|
||||
"../external/SDL/include",
|
||||
|
||||
@@ -36,10 +36,12 @@ static void CallAxisEvent( EInputDeviceType eDevice, EInputAxis eAxis, float fVa
|
||||
g_pHumanDeviceManager->AxisEventRelative(eDevice, eAxis, fValue );
|
||||
}
|
||||
|
||||
#ifdef STEAM
|
||||
extern "C" void __cdecl SteamAPIDebug( ESteamNetworkingSocketsDebugOutputType nType, const char *pszMsg )
|
||||
{
|
||||
V_printf("STEAM: %s\n", pszMsg);
|
||||
}
|
||||
#endif
|
||||
|
||||
extern "C" void FunnyMain( int argc, char **argv )
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user