18 lines
329 B
C++
18 lines
329 B
C++
|
|
#include "baseentity.h"
|
|
#include "worldrender.h"
|
|
#include "game.h"
|
|
#include "assetmgr.h"
|
|
|
|
|
|
class C_MOBAPlayer: public C_BaseEntity
|
|
{
|
|
public:
|
|
DECLARE_CLASS(C_MOBAPlayer, C_BaseEntity)
|
|
virtual void Precache ( void ) override;
|
|
virtual void Spawn( void ) override;
|
|
virtual void Think( float fDelta );
|
|
|
|
FunnyModel_t *pModel;
|
|
};
|