Files
funnygame/tier1/appinit.cpp
2025-12-23 15:03:44 +02:00

14 lines
318 B
C++

#include "tier1/appinit.h"
#include "tier1/utlstring.h"
#include "tier0/platform.h"
void AppInitializePath()
{
const char *szPath = Plat_GetExecutablePath();
CUtlString szEnv = Plat_GetEnv("PATH");
printf("%s\n",szEnv.GetString());
szEnv.AppendTail(":");
szEnv.AppendTail(szPath);
Plat_SetEnv("PATH", szEnv);
}