Files
funnygame/fpc/public/deploy.h
2026-01-02 17:45:00 +02:00

26 lines
517 B
C++

#ifndef DEPLOY_H
#define DEPLOY_H
#include "tier0/platform.h"
#include "tier1/utlstring.h"
abstract_class IDeployDevice
{
public:
virtual const char *GetName() = 0;
virtual void *Install( const char *szPath ) = 0;
};
abstract_class IDeployDeviceManager
{
public:
virtual void AddDevice( IDeployDevice *pDevice ) = 0;
virtual IDeployDevice *FindDeviceByName( const char *szDeviceName ) = 0;
virtual const CUtlVector<IDeployDevice*> &ListDevices() = 0;
};
IDeployDeviceManager *DeployDeviceManager();
#endif