Files
funnygame/buildcfg.cpp
2026-03-06 16:42:16 +02:00

32 lines
840 B
C++

#include "helper.h"
#include "tier0/commandline.h"
#define EXTERNAL "external/"
DECLARE_BUILD_STAGE(config)
{
if (Target_t::DefaultTarget().kernel == TARGET_KERNEL_IOS)
{
ADD_OUTPUT_VALUE("static", "true");
ADD_OUTPUT_VALUE("steam", "false");
}
else
{
if (Target_t::DefaultTarget().GetTriplet() == "x86_64-unknown-linux")
{
ADD_OUTPUT_VALUE("steam", "true");
ADD_OUTPUT_OBJECT("steam_lib", EXTERNAL"steamworks/redistributable_bin/linux64/libsteam_api.so");
}
else if (Target_t::DefaultTarget().kernel == TARGET_KERNEL_WINDOWS)
{
ADD_OUTPUT_VALUE("steam", "true");
ADD_OUTPUT_OBJECT("steam_lib", EXTERNAL"steamworks/redistributable_bin/win64/steam_api64.dll");
}
else {
ADD_OUTPUT_VALUE("steam", "false");
}
ADD_OUTPUT_VALUE("static", "false");
}
ADD_OUTPUT_VALUE("static", "true");
return 0;
}