33 lines
314 B
C
33 lines
314 B
C
#ifndef TRIG_H
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#define TRIG_H
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struct Vector {
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float x;
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float y;
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float z;
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};
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struct Color {
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float r;
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float g;
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float b;
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};
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struct ColorAlpha {
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float r;
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float g;
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float b;
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float a;
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};
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struct QAngle {
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float pitch;
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float yaw;
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float roll;
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};
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struct Quat {
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float x;
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float y;
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float z;
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float w;
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};
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#endif
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