26 lines
308 B
C++
26 lines
308 B
C++
#ifndef PHYSICS_H
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#define PHYSICS_H
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#include "tier0/lib.h"
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#include "stdint.h"
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typedef void Collider;
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typedef void RigidBodyHandle;
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template <typename T>
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struct Point {
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T x, y, z;
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};
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typedef struct u128 {
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uint64_t a;
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uint64_t b;
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} u128;
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#include "physics_gen.h"
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extern funnyphysics *px;
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#endif
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