Files
funnygame/game/client/milmoba/player.cpp
2025-07-13 15:47:42 +03:00

54 lines
1.2 KiB
C++

#include "baseplayer.h"
#include "cglm/affine-pre.h"
#include "cglm/mat4.h"
#include "engine.h"
#include "rendering.h"
#include "input.h"
#include "fgui/widget.h"
#include "fgui/label.h"
class C_MOBAPlayer: public C_BaseEntity
{
public:
virtual void Precache ( void ) override;
virtual void Spawn( void ) override;
virtual void Destroy( void ) override;
virtual void Think( float fDelta ) override;
};
void C_MOBAPlayer::Precache()
{
}
CFGUI_Label *pText = new CFGUI_Label();
void C_MOBAPlayer::Spawn()
{
pText->SetFont("fonts/IBMPlexMono-Regular");
pText->SetPosition(100, 100);
pText->SetLabelSize(15);
pText->SetLabel("Hello, world!");
};
void C_MOBAPlayer::Destroy()
{
}
void C_MOBAPlayer::Think( float fDelta )
{
float x = g_fAxisValues[AXIS_MOUSE_X];
float y = g_fAxisValues[AXIS_MOUSE_Y];
float fPitch = glm_rad(x);
float fYaw = glm_rad(y);
if (g_localClient->pBasePlayer == pEntity)
{
glm_mat4_identity(g_cameraView);
glm_rotate_z(g_cameraView, fYaw, g_cameraView);
glm_rotate_y(g_cameraView, fPitch, g_cameraView);
g_cameraView[3][0] = pEntity->m_position[0];
g_cameraView[3][1] = pEntity->m_position[1];
g_cameraView[3][2] = pEntity->m_position[2]+0.7;
}
};
LINK_CLIENT_ENTITY(C_MOBAPlayer, CMOBAPlayer)