235 lines
4.3 KiB
C++
235 lines
4.3 KiB
C++
#include "console.h"
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#include "tier1/utlstring.h"
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#include "tier1/utlvector.h"
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CUtlVector<ConVar*> g_convars;
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CUtlVector<ConCommand*> g_commands;
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void IConsole::RegisterVar( ConVar *cvar )
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{
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g_convars.AppendTail(cvar);
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}
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void IConsole::UnRegisterVar( ConVar *cvar )
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{
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}
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ConVar *IConsole::FindVar( const char *pName )
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{
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for (auto &var: g_convars)
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{
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if (!V_strcmp(var->GetName(), pName))
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return var;
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}
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return NULL;
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}
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void IConsole::RegisterCommand( ConCommand *cvar )
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{
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g_commands.AppendTail(cvar);
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}
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void IConsole::UnRegisterCommand( ConCommand *cvar )
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{
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}
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ConCommand *IConsole::FindCommand( const char *pName )
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{
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for (auto &var: g_commands)
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{
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if (!V_strcmp(var->GetName(), pName))
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return var;
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}
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return NULL;
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}
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CUtlString g_commandBuffer;
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//-----------------------------------------------------------------------------
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// Executes arguments from IConsole::Execute
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//-----------------------------------------------------------------------------
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void IConsole::Execute2( CUtlVector<CUtlString> &args )
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{
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if (args.GetSize()<1)
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return;
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ConCommand *cmd = IConsole::FindCommand(args[0]);
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if (!cmd)
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{
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V_printf("%s not found\n", args[0].GetString());
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return;
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}
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CUtlBuffer<char*> strbuffer(args.GetSize());
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for ( size_t i = 0; i < args.GetSize(); i++)
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{
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strbuffer[i] = args[i].GetString();
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};
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(cmd->GetCallback())(args.GetSize(), strbuffer);
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}
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//-----------------------------------------------------------------------------
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// Parses command buffer.
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//-----------------------------------------------------------------------------
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void IConsole::Execute( void )
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{
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CUtlVector<CUtlString> arguments;
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CUtlString szArgument;
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bool bIsQuote = false;
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for (auto &c: (CUtlVector<char>&)g_commandBuffer)
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{
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if (c == '\"')
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{
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bIsQuote = !bIsQuote;
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continue;
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}
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if (c == ';' || c == '\n' || c == '\0')
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{
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if (bIsQuote)
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{
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if (c != '\0')
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szArgument.AppendTail(c);
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continue;
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}
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if (szArgument != 0)
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arguments.AppendTail(szArgument);
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IConsole::Execute2(arguments);
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szArgument = 0;
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arguments = {};
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continue;
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}
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if ( c == '\t' || c == ' ' )
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{
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if (bIsQuote)
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{
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szArgument.AppendTail(c);
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continue;
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}
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if (szArgument != 0)
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arguments.AppendTail(szArgument);
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szArgument = 0;
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continue;
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}
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szArgument.AppendTail(c);
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};
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g_commandBuffer = 0;
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}
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void IConsole::AddCommand( const char *psz )
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{
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g_commandBuffer.AppendTail(psz);
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}
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void IConsole::InsertCommand( const char *psz )
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{
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g_commandBuffer.AppendHead(psz);
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};
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ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags )
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: ConVar(pName, pDefaultValue, flags, 0)
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{
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}
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ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags,
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const char *pHelpString )
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: ConVar(pName, pDefaultValue, flags, pHelpString, 0)
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{
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}
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ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags,
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const char *pHelpString, ConCommandFn callback )
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{
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m_szName = pName;
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m_flags = flags;
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m_szValue = pDefaultValue;
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m_fValue = V_atof(pDefaultValue);
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m_nValue = V_atoi(pDefaultValue);
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IConsole::RegisterVar(this);
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}
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bool ConVar::IsFlagSet( int flag )
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{
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}
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const char *ConVar::GetHelpText( void )
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{
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return m_szHelpString;
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}
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bool ConVar::IsRegistered( void )
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{
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}
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const char *ConVar::GetName( void )
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{
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return m_szName;
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}
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void ConVar::AddFlags( int flags )
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{
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}
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bool ConVar::IsCommand( void )
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{
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}
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void ConVar::InstallChangeCallback( ConCommandFn )
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{
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}
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float ConVar::GetFloat( void )
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{
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return m_fValue;
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}
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int ConVar::GetInt( void )
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{
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return m_nValue;
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}
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bool ConVar::GetBool( void )
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{
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return m_nValue;
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}
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const char *ConVar::GetString( void )
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{
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}
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void ConVar::SetValue( const char *szValue )
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{
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if (!szValue)
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return;
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m_szValue = szValue;
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m_fValue = V_atof(szValue);
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m_nValue = V_atoi(szValue);
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}
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void ConVar::SetValue( float fValue )
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{
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m_fValue = fValue;
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m_nValue = fValue;
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m_szValue = CUtlString("%f\n",fValue);
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}
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void ConVar::SetValue( int iValue )
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{
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m_fValue = iValue;
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m_nValue = iValue;
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m_szValue = CUtlString("%i\n",iValue);
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}
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ConCommand::ConCommand(const char *pName, ConCommandFn callback,
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const char *pHelpString, int flags)
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{
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m_szName = pName;
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m_callback = callback;
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m_flags = flags;
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IConsole::RegisterCommand(this);
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};
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const char *ConCommand::GetHelpText( void )
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{
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return m_szHelpString;
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}
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const char *ConCommand::GetName( void )
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{
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return m_szName;
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}
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ConCommandFn ConCommand::GetCallback( void )
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{
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return m_callback;
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}
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