15 lines
202 B
C++
15 lines
202 B
C++
#ifndef BASE_PLAYER_H
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#define BASE_PLAYER_H
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#include "baseentity.h"
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#include "playerstart.h"
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class CBaseEntity;
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class CBasePlayer: public CBaseEntity
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{
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public:
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CPlayerStart *pOwningSpawn;
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};
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#endif
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