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funnygame/public/trig.h
2026-02-19 00:39:20 +02:00

22 lines
203 B
C

#ifndef TRIG_H
#define TRIG_H
struct Vector {
float x;
float y;
float z;
};
struct QAngle {
float pitch;
float yaw;
float roll;
};
struct Quat {
float x;
float y;
float z;
float w;
};
#endif