Files
funnygame/stdfilesystems/build.cpp
2026-01-16 13:32:36 +02:00

36 lines
884 B
C++

#include "helper.h"
#include "c.h"
#include "ld.h"
#include "tier1/utlstring.h"
ADD_DEPENDENCY_BUILD_FILE(tier0, "../tier0/build.cpp")
ADD_DEPENDENCY_BUILD_FILE(tier1, "../tier1/build.cpp")
CUtlVector<CUtlString> fs_CompiledFiles = {
"filesystem_libc.cpp",
};
DECLARE_BUILD_STAGE(filesystem_std)
{
CProject_t compileProject = {};
LinkProject_t ldProject = {};
CUtlString szOutputProject = "";
compileProject.m_szName = "filesystem_std";
compileProject.files = fs_CompiledFiles;
compileProject.includeDirectories = {"../public"};
compileProject.bFPIC = true;
ldProject = ccompiler->Compile(&compileProject);
ldProject.linkType = ELINK_DYNAMIC_LIBRARY;
ldProject.libraryObjects = {
GET_PROJECT_LIBRARY(tier0, "tier0"),
GET_PROJECT_LIBRARY(tier1, "tier1"),
};
szOutputProject = linker->Link(&ldProject);
ADD_OUTPUT_OBJECT("fs", szOutputProject);
return 0;
};