Files
funnygame/game/client/engine.h
2026-02-19 00:39:20 +02:00

13 lines
267 B
C

#ifndef ENGINE_H
#define ENGINE_H
#include "tier2/ifilesystem.h"
#include "materialsystem/imaterialsystem.h"
#include "materialsystem/igamewindow.h"
extern IFileSystem *filesystem;
extern IRenderContext *g_pRenderContext;
extern IGameWindow *g_pMainWindow;
#endif