Files
funnygame/asmrigs/brb/brb.h

21 lines
425 B
C++

#ifndef BRB_H
#define BRB_H
#include "tier2/tokenizer.h"
#include "tier3/lexer.h"
abstract_class IBGenerator
{
public:
virtual void AddExternSymbol( const char *szName ) = 0;
virtual void DefineFunction( const char *szName ) = 0;
virtual void Load( uint8_t uRegister, int iValue ) = 0;
virtual void Return() = 0;
virtual CUtlString GetAssembly() = 0;
};
#define B_GENERATOR_INTERFACE_VERSION "BGenerator001"
#endif