physics
This commit is contained in:
5
.gitignore
vendored
5
.gitignore
vendored
@@ -3,3 +3,8 @@ build
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.git
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.cache
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compile_commands.json
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# Added by cargo
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/target
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6
build.c
6
build.c
@@ -14,10 +14,13 @@ char* include_dirs[] = {
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#include "tier0/__build.c"
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#include "tier1/__build.c"
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#include "fgui/__build.c"
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#include "launcher/__build.c"
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#include "rapier/__build.c"
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#include "engine/__build.c"
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#include "game/__build.c"
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#include "launcher/__build.c"
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#include "funnyassets/__build.c"
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int build(struct build_data b) {
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@@ -30,6 +33,7 @@ int build(struct build_data b) {
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tier0_build(b);
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tier1_build(b);
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fgui_build(b);
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rapier_build(b);
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engine_build(b);
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launcher_build(b);
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@@ -47,6 +47,7 @@ void engine_build(struct build_data b)
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.include_dirs = include_dirs,
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});
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add_item(&o.files, tier1_lib);
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add_item(&o.files, rapierLib);
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char* libs[] = {
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"c",
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@@ -1,6 +1,8 @@
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#include "brush.h"
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#include "physics.h"
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#include "rendering.h"
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#include "tier0/platform.h"
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#include "tier1/utlbuffer.h"
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#include "tier1/utlvector.h"
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void CBrushEntity::Precache()
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@@ -10,7 +12,32 @@ void CBrushEntity::Precache()
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void CBrushEntity::Spawn()
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{
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CUtlBuffer<uint32_t> indicies(m_mesh.GetSize()*3);
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for (uint32_t i = 0;i<indicies.GetSize();i++)
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{
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indicies[i]=i;
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}
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CUtlBuffer<Point<float>> triangles(m_mesh.GetSize()*3);
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uint32_t i = 0;
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for (auto tri: m_mesh)
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{
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V_memcpy(&triangles[i],tri.location,36);
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i+=1;
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}
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V_printf("indicides %i\n",indicies.GetSize());
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V_printf("vertices %i\n",triangles.GetSize());
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px_collider_params params = {};
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params.friction = 0;
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m_collider = px_trimesh((Point<float>*)triangles.GetMemory(), triangles.GetSize(), (uint32_t(*)[3])indicies.GetMemory(), indicies.GetSize()/3 ,params);
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px_matrix mat = {};
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mat.m[0] = 1;
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mat.m[4] = 1;
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mat.m[9] = 1;
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mat.m[15] = 1;
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px_rigidbody_params param = {};
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param.gravity_scale = 1;
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m_body = px_staticbody(px, m_collider, mat);
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};
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void CBrushEntity::Destroy()
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@@ -19,7 +46,6 @@ void CBrushEntity::Destroy()
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}
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void CBrushEntity::Think( float fDelta )
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{
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};
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@@ -95,7 +95,7 @@ void ConVar::InstallChangeCallback( ConCommandFn )
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float ConVar::GetFloat( void )
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{
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return m_fValue;
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}
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int ConVar::GetInt( void )
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{
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@@ -7,6 +7,7 @@
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#include "engine.h"
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#include "baseentity.h"
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#include "server.h"
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#include "physics.h"
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#ifdef __linux
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#include "signal.h"
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@@ -48,6 +49,8 @@ void IEngine_Signal(int sig)
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_exit(0);
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};
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funnyphysics *px;
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void IEngine::Init()
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{
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/* trap signals */
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@@ -66,6 +69,7 @@ void IEngine::Init()
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IFileSystem::InitFilesystem();
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IVideo::Init();
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px = px_init();
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IServer::LoadGame("funnygame");
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};
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@@ -70,7 +70,6 @@ void ILevel::LoadLevel( const char *szLevelName )
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continue;
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}
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pBrush->m_mesh = CUtlVector<Triangle_t>(0);
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V_printf("%i\n",pBrush->m_mesh.GetSize());
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for ( uint32_t j = 0; j<pEntityHeader->nTriangles; j++ )
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{
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Triangle_t triangle = {};
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@@ -2,6 +2,7 @@
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#include "tier1/utlstring.h"
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#include "baseentity.h"
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#include "console.h"
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#include "physics.h"
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void *g_serverdll;
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@@ -20,15 +21,16 @@ float g_fAccumulator = 0;
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void IServer::Think( float fDelta )
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{
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g_fAccumulator += fDelta;
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float fTickrate = 1.0/g_tickrate.GetInt();
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float fTickrate = 1.0/g_tickrate.GetFloat();
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/* tickrate */
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while(g_fAccumulator>=fTickrate)
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{
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g_fAccumulator-=fTickrate;
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for (auto &entity: g_entities)
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{
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entity->Think(fTickrate);
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g_fAccumulator-=fTickrate;
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}
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px_frame(px, fTickrate);
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}
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for (auto &entity: g_entities)
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{
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@@ -1,4 +1,7 @@
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#include "baseentity.h"
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#include "cglm/mat4.h"
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#include "physics.h"
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#include "cglm/cglm.h"
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class CLight: public CBaseEntity
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{
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@@ -7,6 +10,9 @@ public:
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virtual void Spawn( void ) override;
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virtual void Destroy( void ) override;
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virtual void Think( float fDelta ) override;
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private:
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Collider* col;
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RigidBodyHandle *m_body;
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};
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void CLight::Precache()
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@@ -16,7 +22,19 @@ void CLight::Precache()
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void CLight::Spawn()
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{
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px_collider_params params = {};
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params.friction = 0;
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col = px_box(1, 1, 1, params);
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px_matrix mat = {};
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mat.m[0] = 1;
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mat.m[4] = 1;
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mat.m[9] = 1;
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mat.m[15] = 1;
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mat.m[3]=-10;
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mat.m[11]=10;
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px_rigidbody_params param = {};
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param.gravity_scale = 1;
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m_body=px_rigidbody(px, col, mat, param);
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};
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void CLight::Destroy()
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@@ -25,7 +43,8 @@ void CLight::Destroy()
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}
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void CLight::Think( float fDelta )
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{
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px_vec3 pos = px_getposition(px, m_body);
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V_printf("%p %f %f %f\n",col, pos.m[0], pos.m[1], pos.m[2]);
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};
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DECLARE_ENTITY(light, CLight)
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@@ -12,21 +12,21 @@ public:
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void CWorldSpawn::Precache()
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{
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CBrushEntity::Precache();
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}
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void CWorldSpawn::Spawn()
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{
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CBrushEntity::Spawn();
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};
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void CWorldSpawn::Destroy()
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{
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CBrushEntity::Destroy();
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}
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void CWorldSpawn::Think( float fDelta )
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{
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CBrushEntity::Think(fDelta);
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};
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DECLARE_ENTITY(worldspawn, CWorldSpawn)
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@@ -168,6 +168,7 @@ void IBrushRenderer::Frame( float fDelta )
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glm_perspective(glm_rad(90),(float)g_nWindowWidth/g_nWindowHeight, 0.01, 100, g_brushProject->projection);
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glm_rotate(g_brushProject->projection, glm_rad(90), (vec4){1,0,0,0});
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glm_scale(g_brushProject->projection, (vec4){1,-1,1,1});
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glm_rotate(g_brushProject->projection, glm_rad(-90), (vec4){0,0,1,0});
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if (g_bConfigNotify)
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{
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meshdepth.Destroy();
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@@ -199,7 +200,7 @@ void IBrushRenderer::Frame( float fDelta )
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{
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CTexture *texture = (CTexture*)t;
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VkDescriptorImageInfo image = {};
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image.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
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image.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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image.imageView = texture->image.m_imageView;
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image.sampler = g_brushSampler;
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textures.AppendTail(image);
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@@ -231,6 +231,9 @@ void IVideo::Init()
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/* select one in vk_gpu */
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g_vkPhysicalDevice = PhysicalDevices[vulkan_gpu.GetInt()];
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VkPhysicalDeviceProperties Properties = {};
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vkGetPhysicalDeviceProperties(g_vkPhysicalDevice, &Properties);
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V_printf("Using %s\n", Properties.deviceName);
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/* queue family */
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uint32_t nNumQueueFamilies = 0;
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Binary file not shown.
Binary file not shown.
@@ -1,106 +1,102 @@
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{
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"classname" "worldspawn"
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{
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|
||||
(0.000000 10.000000 -2.000000) (-0.300000 12.000000 -2.000000) (-0.300000 10.000000 -2.000000) (1.451375 2.713067) (0.820848 2.618464) (1.451375 2.618464) BRICK0
|
||||
(4.000000 6.000000 -2.000000) (6.000000 6.000000 -2.000000) (6.000000 6.000000 1.000000) (1.451694 5.931798) (0.821007 5.931798) (0.821007 4.985767) BRICK0
|
||||
(4.000000 6.000000 -2.000000) (6.000000 6.000000 1.000000) (4.000000 6.000000 1.000000) (1.451694 5.931798) (0.821007 4.985767) (1.451694 4.985767) BRICK0
|
||||
(4.000000 12.000000 -2.000000) (4.000000 10.000000 -2.000000) (4.000000 10.000000 1.000000) (5.314329 0.821007) (5.314329 1.451694) (4.368299 1.451694) BRICK0
|
||||
(4.000000 12.000000 -2.000000) (4.000000 10.000000 1.000000) (4.000000 12.000000 1.000000) (5.314329 0.821007) (4.368299 1.451694) (4.368299 0.821007) BRICK0
|
||||
(4.000000 10.000000 -2.000000) (4.000000 6.000000 -2.000000) (4.000000 6.000000 1.000000) (5.314329 1.451694) (5.314330 2.713067) (4.368299 2.713067) BRICK0
|
||||
(4.000000 10.000000 -2.000000) (4.000000 6.000000 1.000000) (4.000000 10.000000 1.000000) (5.314329 1.451694) (4.368299 2.713067) (4.368299 1.451694) BRICK0
|
||||
(-0.300000 14.000000 -2.000000) (0.000000 14.000000 -2.000000) (0.000000 14.000000 1.000000) (6.956025 4.165875) (6.956025 4.260478) (6.009995 4.260478) BRICK0
|
||||
(-0.300000 14.000000 -2.000000) (0.000000 14.000000 1.000000) (-0.300000 14.000000 1.000000) (6.956025 4.165875) (6.009995 4.260478) (6.009995 4.165875) BRICK0
|
||||
(0.000000 14.000000 -2.000000) (4.000000 14.000000 -2.000000) (4.000000 14.000000 1.000000) (6.956025 4.260478) (6.956025 5.521852) (6.009995 5.521852) BRICK0
|
||||
(0.000000 14.000000 -2.000000) (4.000000 14.000000 1.000000) (0.000000 14.000000 1.000000) (6.956025 4.260478) (6.009995 5.521852) (6.009995 4.260478) BRICK0
|
||||
(4.000000 14.000000 -2.000000) (4.000000 12.000000 -2.000000) (4.000000 12.000000 1.000000) (5.314329 0.190320) (5.314329 0.821007) (4.368299 0.821007) BRICK0
|
||||
(4.000000 14.000000 -2.000000) (4.000000 12.000000 1.000000) (4.000000 14.000000 1.000000) (5.314329 0.190320) (4.368299 0.821007) (4.368299 0.190320) BRICK0
|
||||
(-8.000000 12.000000 -2.000000) (-3.700000 12.000000 -2.000000) (-3.700000 12.000000 1.000000) (2.778364 4.985768) (2.778364 6.341744) (1.832334 6.341744) BRICK0
|
||||
(-8.000000 12.000000 -2.000000) (-3.700000 12.000000 1.000000) (-8.000000 12.000000 1.000000) (2.778364 4.985768) (1.832334 6.341744) (1.832334 4.985768) BRICK0
|
||||
(-3.700000 14.000000 -2.000000) (-0.300000 14.000000 -2.000000) (-0.300000 14.000000 1.000000) (6.956025 3.093707) (6.956025 4.165875) (6.009995 4.165875) BRICK0
|
||||
(-3.700000 14.000000 -2.000000) (-0.300000 14.000000 1.000000) (-3.700000 14.000000 1.000000) (6.956025 3.093707) (6.009995 4.165875) (6.009994 3.093707) BRICK0
|
||||
(-3.700000 12.000000 -2.000000) (-3.700000 14.000000 -2.000000) (-3.700000 14.000000 1.000000) (2.463020 7.668415) (1.832333 7.668415) (1.832333 6.722384) BRICK0
|
||||
(-3.700000 12.000000 -2.000000) (-3.700000 14.000000 1.000000) (-3.700000 12.000000 1.000000) (2.463020 7.668415) (1.832333 6.722384) (2.463020 6.722384) BRICK0
|
||||
(6.000000 6.000000 1.000000) (6.000000 6.000000 -2.000000) (8.000000 6.000000 -2.000000) (0.821007 4.985767) (0.821007 5.931798) (0.190320 5.931798) BRICK0
|
||||
(6.000000 6.000000 1.000000) (8.000000 6.000000 -2.000000) (8.000000 6.000000 1.000000) (0.821007 4.985767) (0.190320 5.931798) (0.190320 4.985767) BRICK0
|
||||
(-0.300000 8.300000 -2.000000) (-0.300000 6.300000 -2.000000) (-0.300000 6.300000 -1.500000) (3.854987 5.521851) (3.854987 6.152538) (3.697315 6.152538) BRICK0
|
||||
(-0.300000 8.300000 -2.000000) (-0.300000 6.300000 -1.500000) (-0.300000 8.300000 -1.500000) (3.854987 5.521851) (3.697315 6.152538) (3.697315 5.521851) BRICK0
|
||||
(-3.700000 8.300000 -2.000000) (-8.000000 8.300000 -2.000000) (-8.000000 8.300000 -1.500000) (3.316675 4.985768) (3.316675 6.341744) (3.159004 6.341744) BRICK0
|
||||
(-3.700000 8.300000 -2.000000) (-8.000000 8.300000 -1.500000) (-3.700000 8.300000 -1.500000) (3.316675 4.985768) (3.159004 6.341744) (3.159004 4.985768) BRICK0
|
||||
(-4.000000 8.000000 -2.000000) (-4.000000 6.000000 -2.000000) (-4.000000 6.000000 -1.500000) (6.956343 1.990005) (6.325656 1.990005) (6.325656 1.832333) BRICK0
|
||||
(-4.000000 8.000000 -2.000000) (-4.000000 6.000000 -1.500000) (-4.000000 8.000000 -1.500000) (6.956343 1.990005) (6.325656 1.832333) (6.956343 1.832333) BRICK0
|
||||
(0.000000 10.000000 -2.000000) (-0.300000 10.000000 -2.000000) (-0.300000 10.000000 -1.500000) (2.938263 6.880056) (2.843660 6.880056) (2.843660 6.722384) BRICK0
|
||||
(0.000000 10.000000 -2.000000) (-0.300000 10.000000 -1.500000) (0.000000 10.000000 -1.500000) (2.938263 6.880056) (2.843660 6.722384) (2.938263 6.722384) BRICK0
|
||||
(-0.300000 6.300000 -2.000000) (-3.700000 6.300000 -2.000000) (-3.700000 6.300000 -1.500000) (7.494336 3.093707) (7.494337 4.165875) (7.336665 4.165875) BRICK0
|
||||
(-0.300000 6.300000 -2.000000) (-3.700000 6.300000 -1.500000) (-0.300000 6.300000 -1.500000) (7.494336 3.093707) (7.336665 4.165875) (7.336665 3.093707) BRICK0
|
||||
(0.000000 6.000000 -2.000000) (0.000000 10.000000 -2.000000) (0.000000 10.000000 -1.500000) (6.167666 5.902491) (6.167666 7.163865) (6.009995 7.163865) BRICK0
|
||||
(0.000000 6.000000 -2.000000) (0.000000 10.000000 -1.500000) (0.000000 6.000000 -1.500000) (6.167666 5.902491) (6.009995 7.163865) (6.009995 5.902491) BRICK0
|
||||
(-4.000000 6.000000 -2.000000) (0.000000 6.000000 -2.000000) (0.000000 6.000000 -1.500000) (4.525971 5.997094) (4.525971 7.258468) (4.368299 7.258468) BRICK0
|
||||
(-4.000000 6.000000 -2.000000) (0.000000 6.000000 -1.500000) (-4.000000 6.000000 -1.500000) (4.525971 5.997094) (4.368299 7.258468) (4.368299 5.997094) BRICK0
|
||||
(-3.700000 6.300000 -2.000000) (-3.700000 8.300000 -2.000000) (-3.700000 8.300000 -1.500000) (3.854987 6.533178) (3.854987 7.163865) (3.697315 7.163865) BRICK0
|
||||
(-3.700000 6.300000 -2.000000) (-3.700000 8.300000 -1.500000) (-3.700000 6.300000 -1.500000) (3.854987 6.533178) (3.697315 7.163865) (3.697315 6.533178) BRICK0
|
||||
(-8.000000 8.000000 -2.000000) (-4.000000 8.000000 -2.000000) (-4.000000 8.000000 -1.500000) (6.483328 0.190320) (6.483328 1.451694) (6.325656 1.451694) BRICK0
|
||||
(-8.000000 8.000000 -2.000000) (-4.000000 8.000000 -1.500000) (-8.000000 8.000000 -1.500000) (6.483328 0.190320) (6.325656 1.451694) (6.325656 0.190320) BRICK0
|
||||
(-0.300000 10.000000 -2.000000) (-0.300000 8.300000 -2.000000) (-0.300000 8.300000 -1.500000) (3.854987 4.985767) (3.854987 5.521851) (3.697315 5.521851) BRICK0
|
||||
(-0.300000 10.000000 -2.000000) (-0.300000 8.300000 -1.500000) (-0.300000 10.000000 -1.500000) (3.854987 4.985767) (3.697315 5.521851) (3.697315 4.985767) BRICK0
|
||||
(-4.000000 8.000000 -1.500000) (-3.700000 8.300000 -1.500000) (-8.000000 8.300000 -1.500000) (4.998827 4.355081) (4.904248 4.449684) (4.904248 3.093707) BRICK0
|
||||
(-4.000000 8.000000 -1.500000) (-8.000000 8.300000 -1.500000) (-8.000000 8.000000 -1.500000) (4.998827 4.355081) (4.904248 3.093707) (4.998827 3.093707) BRICK0
|
||||
(-4.000000 6.000000 -1.500000) (-3.700000 6.300000 -1.500000) (-3.700000 8.300000 -1.500000) (5.629354 4.355081) (5.534775 4.449684) (4.904248 4.449684) BRICK0
|
||||
(-4.000000 6.000000 -1.500000) (-3.700000 8.300000 -1.500000) (-4.000000 8.000000 -1.500000) (5.629354 4.355081) (4.904248 4.449684) (4.998827 4.355081) BRICK0
|
||||
(0.000000 6.000000 -1.500000) (-0.300000 6.300000 -1.500000) (-3.700000 6.300000 -1.500000) (5.629354 5.616455) (5.534775 5.521852) (5.534775 4.449684) BRICK0
|
||||
(0.000000 6.000000 -1.500000) (-3.700000 6.300000 -1.500000) (-4.000000 6.000000 -1.500000) (5.629354 5.616455) (5.534775 4.449684) (5.629354 4.355081) BRICK0
|
||||
(-0.300000 8.300000 -1.500000) (-0.300000 6.300000 -1.500000) (0.000000 6.000000 -1.500000) (4.904248 5.521852) (5.534775 5.521852) (5.629354 5.616455) BRICK0
|
||||
(0.000000 6.000000 -1.500000) (0.000000 10.000000 -1.500000) (-0.300000 10.000000 -1.500000) (5.629354 5.616455) (4.368299 5.616455) (4.368299 5.521852) BRICK0
|
||||
(-0.300000 8.300000 -1.500000) (0.000000 6.000000 -1.500000) (-0.300000 10.000000 -1.500000) (4.904248 5.521852) (5.629354 5.616455) (4.368299 5.521852) BRICK0
|
||||
(-10.000000 -5.999999 -2.000000) (-10.000001 -9.999999 -2.000000) (-10.000001 -9.999999 -4.000000) (6.483328 1.451694) (6.483328 0.190320) (7.114015 0.190320) BRICK0
|
||||
(-10.000000 -5.999999 -2.000000) (-10.000001 -9.999999 -4.000000) (-10.000000 -5.999999 -4.000000) (6.483328 1.451694) (7.114015 0.190320) (7.114015 1.451694) BRICK0
|
||||
(-14.000000 -1.999999 -2.000000) (-16.000000 -1.999999 -2.000000) (-16.000000 -2.299999 -2.000000) (0.820848 2.713067) (0.190320 2.713067) (0.190320 2.618464) BRICK0
|
||||
(-14.000000 -1.999999 -2.000000) (-16.000000 -2.299999 -2.000000) (-14.000000 -2.299999 -2.000000) (0.820848 2.713067) (0.190320 2.618464) (0.820848 2.618464) BRICK0
|
||||
(-8.000000 -1.999999 -4.000000) (-8.000000 2.000001 -4.000000) (-12.000000 2.000001 -2.000000) (2.726604 2.713067) (2.726604 3.974441) (1.451375 3.974441) BRICK0
|
||||
(-8.000000 -1.999999 -4.000000) (-12.000000 2.000001 -2.000000) (-12.000000 -1.999999 -2.000000) (2.726604 2.713067) (1.451375 3.974441) (1.451375 2.713067) BRICK0
|
||||
(-8.000000 -1.999999 -4.000000) (-12.000000 -1.999999 -2.000000) (-8.000000 -1.999999 -2.000000) (6.798353 5.902491) (6.167666 7.163865) (6.167666 5.902491) BRICK0
|
||||
(-14.000000 -1.999999 -2.000000) (-14.000000 2.000001 -2.000000) (-16.000000 2.000001 -2.000000) (0.820848 2.713067) (0.820848 3.974441) (0.190320 3.974441) BRICK0
|
||||
(-14.000000 -1.999999 -2.000000) (-16.000000 2.000001 -2.000000) (-16.000000 -1.999999 -2.000000) (0.820848 2.713067) (0.190320 3.974441) (0.190320 2.713067) BRICK0
|
||||
(-14.000000 -2.299999 -2.000000) (-16.000000 -2.299999 -2.000000) (-16.000000 -5.699999 -2.000000) (0.820848 2.618464) (0.190320 2.618464) (0.190320 1.546297) BRICK0
|
||||
(-14.000000 -2.299999 -2.000000) (-16.000000 -5.699999 -2.000000) (-14.000000 -5.699999 -2.000000) (0.820848 2.618464) (0.190320 1.546297) (0.820848 1.546297) BRICK0
|
||||
(-4.000000 -2.000000 -4.000000) (-4.000000 2.000000 -4.000000) (-8.000000 2.000001 -4.000000) (3.987659 2.713067) (3.987659 3.974441) (2.726604 3.974441) BRICK0
|
||||
(-4.000000 -2.000000 -4.000000) (-8.000000 2.000001 -4.000000) (-8.000000 -1.999999 -4.000000) (3.987659 2.713067) (2.726604 3.974441) (2.726604 2.713067) BRICK0
|
||||
(-12.000000 -2.299999 -2.000000) (-12.000000 -5.699999 -2.000000) (-10.300000 -5.699999 -2.000000) (1.451375 2.618464) (1.451375 1.546297) (1.987324 1.546297) BRICK0
|
||||
(-12.000000 -2.299999 -2.000000) (-10.300000 -5.699999 -2.000000) (-10.300000 -2.299999 -2.000000) (1.451375 2.618464) (1.987324 1.546297) (1.987324 2.618464) BRICK0
|
||||
(-8.000000 -6.000000 -4.000000) (-10.000000 -5.999999 -4.000000) (-10.000001 -9.999999 -4.000000) (2.726604 1.451694) (2.096077 1.451694) (2.096077 0.190320) BRICK0
|
||||
(-8.000000 -6.000000 -4.000000) (-10.000001 -9.999999 -4.000000) (-8.000001 -9.999999 -4.000000) (2.726604 1.451694) (2.096077 0.190320) (2.726604 0.190320) BRICK0
|
||||
(-4.000000 -6.000000 -4.000000) (-8.000000 -6.000000 -4.000000) (-8.000001 -9.999999 -4.000000) (3.987659 1.451694) (2.726604 1.451694) (2.726604 0.190320) BRICK0
|
||||
(-4.000000 -6.000000 -4.000000) (-8.000001 -9.999999 -4.000000) (-4.000000 -10.000000 -4.000000) (3.987659 1.451694) (2.726604 0.190320) (3.987659 0.190320) BRICK0
|
||||
(-8.000000 -6.000000 -4.000000) (-8.000000 -6.000000 -2.000000) (-10.000000 -5.999999 -2.000000) (6.325656 2.620692) (6.325656 1.990005) (6.956343 1.990005) BRICK0
|
||||
(-8.000000 -6.000000 -4.000000) (-10.000000 -5.999999 -2.000000) (-10.000000 -5.999999 -4.000000) (6.325656 2.620692) (6.956343 1.990005) (6.956343 2.620692) BRICK0
|
||||
(-8.000000 -1.999999 -4.000000) (-8.000000 -1.999999 -2.000000) (-8.000000 -6.000000 -2.000000) (5.156658 7.258468) (4.525971 7.258468) (4.525971 5.997094) BRICK0
|
||||
(-8.000000 -1.999999 -4.000000) (-8.000000 -6.000000 -2.000000) (-8.000000 -6.000000 -4.000000) (5.156658 7.258468) (4.525971 5.997094) (5.156658 5.997094) BRICK0
|
||||
(-4.000000 -2.000000 -4.000000) (-8.000000 -1.999999 -4.000000) (-8.000000 -6.000000 -4.000000) (3.987659 2.713067) (2.726604 2.713067) (2.726604 1.451694) BRICK0
|
||||
(-4.000000 -2.000000 -4.000000) (-8.000000 -6.000000 -4.000000) (-4.000000 -6.000000 -4.000000) (3.987659 2.713067) (2.726604 1.451694) (3.987659 1.451694) BRICK0
|
||||
(-10.300000 -2.299999 -2.000000) (-10.300000 -5.699999 -2.000000) (-8.300000 -5.699999 -2.000000) (1.987324 2.618464) (1.987324 1.546297) (2.617851 1.546297) BRICK0
|
||||
(-10.300000 -2.299999 -2.000000) (-8.300000 -5.699999 -2.000000) (-8.300000 -2.299999 -2.000000) (1.987324 2.618464) (2.617851 1.546297) (2.617851 2.618464) BRICK0
|
||||
(-10.300000 -5.699999 -2.000000) (-12.000000 -5.699999 -2.000000) (-12.000001 -9.999999 -2.000000) (1.987324 1.546297) (1.451375 1.546297) (1.451375 0.190320) BRICK0
|
||||
(-10.300000 -5.699999 -2.000000) (-12.000001 -9.999999 -2.000000) (-10.300001 -9.999999 -2.000000) (1.987324 1.546297) (1.451375 0.190320) (1.987324 0.190320) BRICK0
|
||||
(-8.000000 2.000001 -4.000000) (-4.000000 2.000000 -4.000000) (-4.000000 4.000000 -4.000000) (2.726604 3.974441) (3.987659 3.974441) (3.987659 4.605128) BRICK0
|
||||
(-8.000000 2.000001 -4.000000) (-4.000000 4.000000 -4.000000) (-8.000000 4.000000 -4.000000) (2.726604 3.974441) (3.987659 4.605128) (2.726604 4.605128) BRICK0
|
||||
(-8.000000 2.000001 -4.000000) (-8.000000 4.000000 -4.000000) (-8.000000 4.000000 -2.000000) (1.451694 6.562484) (0.821007 6.562484) (0.821007 5.931798) BRICK0
|
||||
(-8.000000 2.000001 -4.000000) (-8.000000 4.000000 -2.000000) (-8.000000 2.000001 -2.000000) (1.451694 6.562484) (0.821007 5.931798) (1.451694 5.931798) BRICK0
|
||||
(-8.000000 4.000000 -4.000000) (-4.000000 4.000000 -4.000000) (-4.000000 4.000000 -2.000000) (7.809680 5.902491) (7.809680 7.163865) (7.178993 7.163865) BRICK0
|
||||
(-8.000000 4.000000 -4.000000) (-4.000000 4.000000 -2.000000) (-8.000000 4.000000 -2.000000) (7.809680 5.902491) (7.178993 7.163865) (7.178992 5.902491) BRICK0
|
||||
(-8.000000 2.000001 -4.000000) (-8.000000 2.000001 -2.000000) (-12.000000 2.000001 -2.000000) (5.945016 2.713067) (5.314330 2.713067) (5.314329 1.451694) BRICK0
|
||||
(-12.000000 -5.699999 -2.000000) (-14.000000 -5.699999 -2.000000) (-14.000001 -9.999999 -2.000000) (1.451375 1.546297) (0.820848 1.546297) (0.820848 0.190320) BRICK0
|
||||
(-12.000000 -5.699999 -2.000000) (-14.000001 -9.999999 -2.000000) (-12.000001 -9.999999 -2.000000) (1.451375 1.546297) (0.820848 0.190320) (1.451375 0.190320) BRICK0
|
||||
(-12.000000 -2.299999 -2.000000) (-14.000000 -2.299999 -2.000000) (-14.000000 -5.699999 -2.000000) (1.451375 2.618464) (0.820848 2.618464) (0.820848 1.546297) BRICK0
|
||||
(-12.000000 -2.299999 -2.000000) (-14.000000 -5.699999 -2.000000) (-12.000000 -5.699999 -2.000000) (1.451375 2.618464) (0.820848 1.546297) (1.451375 1.546297) BRICK0
|
||||
(-12.000000 -1.999999 -2.000000) (-12.000000 2.000001 -2.000000) (-14.000000 2.000001 -2.000000) (1.451375 2.713067) (1.451375 3.974441) (0.820848 3.974441) BRICK0
|
||||
(-12.000000 -1.999999 -2.000000) (-14.000000 2.000001 -2.000000) (-14.000000 -1.999999 -2.000000) (1.451375 2.713067) (0.820848 3.974441) (0.820848 2.713067) BRICK0
|
||||
(-12.000000 -1.999999 -2.000000) (-14.000000 -1.999999 -2.000000) (-14.000000 -2.299999 -2.000000) (1.451375 2.713067) (0.820848 2.713067) (0.820848 2.618464) BRICK0
|
||||
(-12.000000 -1.999999 -2.000000) (-14.000000 -2.299999 -2.000000) (-12.000000 -2.299999 -2.000000) (1.451375 2.713067) (0.820848 2.618464) (1.451375 2.618464) BRICK0
|
||||
(-8.000000 2.000001 -2.000000) (-8.000000 4.000000 -2.000000) (-8.000000 4.000000 1.000000) (1.451694 5.931798) (0.821007 5.931798) (0.821007 4.985767) BRICK0
|
||||
(-8.000000 2.000001 -2.000000) (-8.000000 4.000000 1.000000) (-8.000000 2.000001 1.000000) (1.451694 5.931798) (0.821007 4.985767) (1.451694 4.985767) BRICK0
|
||||
(-14.000000 2.000001 -2.000000) (-12.000000 2.000001 -2.000000) (-12.000000 2.000001 1.000000) (5.314329 0.821007) (5.314329 1.451694) (4.368299 1.451694) BRICK0
|
||||
(-14.000000 2.000001 -2.000000) (-12.000000 2.000001 1.000000) (-14.000000 2.000001 1.000000) (5.314329 0.821007) (4.368299 1.451694) (4.368299 0.821007) BRICK0
|
||||
(-12.000000 2.000001 -2.000000) (-8.000000 2.000001 -2.000000) (-8.000000 2.000001 1.000000) (5.314329 1.451694) (5.314330 2.713067) (4.368299 2.713067) BRICK0
|
||||
(-12.000000 2.000001 -2.000000) (-8.000000 2.000001 1.000000) (-12.000000 2.000001 1.000000) (5.314329 1.451694) (4.368299 2.713067) (4.368299 1.451694) BRICK0
|
||||
(-16.000000 -2.299999 -2.000000) (-16.000000 -1.999999 -2.000000) (-16.000000 -1.999999 1.000000) (6.956025 4.165875) (6.956025 4.260478) (6.009995 4.260478) BRICK0
|
||||
(-16.000000 -2.299999 -2.000000) (-16.000000 -1.999999 1.000000) (-16.000000 -2.299999 1.000000) (6.956025 4.165875) (6.009995 4.260478) (6.009995 4.165875) BRICK0
|
||||
(-16.000000 -1.999999 -2.000000) (-16.000000 2.000001 -2.000000) (-16.000000 2.000001 1.000000) (6.956025 4.260478) (6.956025 5.521852) (6.009995 5.521852) BRICK0
|
||||
(-16.000000 -1.999999 -2.000000) (-16.000000 2.000001 1.000000) (-16.000000 -1.999999 1.000000) (6.956025 4.260478) (6.009995 5.521852) (6.009995 4.260478) BRICK0
|
||||
(-16.000000 2.000001 -2.000000) (-14.000000 2.000001 -2.000000) (-14.000000 2.000001 1.000000) (5.314329 0.190320) (5.314329 0.821007) (4.368299 0.821007) BRICK0
|
||||
(-16.000000 2.000001 -2.000000) (-14.000000 2.000001 1.000000) (-16.000000 2.000001 1.000000) (5.314329 0.190320) (4.368299 0.821007) (4.368299 0.190320) BRICK0
|
||||
(-14.000001 -9.999999 -2.000000) (-14.000000 -5.699999 -2.000000) (-14.000000 -5.699999 1.000000) (2.778364 4.985768) (2.778364 6.341744) (1.832334 6.341744) BRICK0
|
||||
(-14.000001 -9.999999 -2.000000) (-14.000000 -5.699999 1.000000) (-14.000001 -9.999999 1.000000) (2.778364 4.985768) (1.832334 6.341744) (1.832334 4.985768) BRICK0
|
||||
(-16.000000 -5.699999 -2.000000) (-16.000000 -2.299999 -2.000000) (-16.000000 -2.299999 1.000000) (6.956025 3.093707) (6.956025 4.165875) (6.009995 4.165875) BRICK0
|
||||
(-16.000000 -5.699999 -2.000000) (-16.000000 -2.299999 1.000000) (-16.000000 -5.699999 1.000000) (6.956025 3.093707) (6.009995 4.165875) (6.009994 3.093707) BRICK0
|
||||
(-14.000000 -5.699999 -2.000000) (-16.000000 -5.699999 -2.000000) (-16.000000 -5.699999 1.000000) (2.463020 7.668415) (1.832333 7.668415) (1.832333 6.722384) BRICK0
|
||||
(-14.000000 -5.699999 -2.000000) (-16.000000 -5.699999 1.000000) (-14.000000 -5.699999 1.000000) (2.463020 7.668415) (1.832333 6.722384) (2.463020 6.722384) BRICK0
|
||||
(-8.000000 4.000000 1.000000) (-8.000000 4.000000 -2.000000) (-8.000000 6.000000 -2.000000) (0.821007 4.985767) (0.821007 5.931798) (0.190320 5.931798) BRICK0
|
||||
(-8.000000 4.000000 1.000000) (-8.000000 6.000000 -2.000000) (-8.000000 6.000000 1.000000) (0.821007 4.985767) (0.190320 5.931798) (0.190320 4.985767) BRICK0
|
||||
(-10.300000 -2.299999 -2.000000) (-8.300000 -2.299999 -2.000000) (-8.300000 -2.299999 -1.500000) (3.854987 5.521851) (3.854987 6.152538) (3.697315 6.152538) BRICK0
|
||||
(-10.300000 -2.299999 -2.000000) (-8.300000 -2.299999 -1.500000) (-10.300000 -2.299999 -1.500000) (3.854987 5.521851) (3.697315 6.152538) (3.697315 5.521851) BRICK0
|
||||
(-10.300000 -5.699999 -2.000000) (-10.300001 -9.999999 -2.000000) (-10.300001 -9.999999 -1.500000) (3.316675 4.985768) (3.316675 6.341744) (3.159004 6.341744) BRICK0
|
||||
(-10.300000 -5.699999 -2.000000) (-10.300001 -9.999999 -1.500000) (-10.300000 -5.699999 -1.500000) (3.316675 4.985768) (3.159004 6.341744) (3.159004 4.985768) BRICK0
|
||||
(-10.000000 -5.999999 -2.000000) (-8.000000 -6.000000 -2.000000) (-8.000000 -6.000000 -1.500000) (6.956343 1.990005) (6.325656 1.990005) (6.325656 1.832333) BRICK0
|
||||
(-10.000000 -5.999999 -2.000000) (-8.000000 -6.000000 -1.500000) (-10.000000 -5.999999 -1.500000) (6.956343 1.990005) (6.325656 1.832333) (6.956343 1.832333) BRICK0
|
||||
(-12.000000 -1.999999 -2.000000) (-12.000000 -2.299999 -2.000000) (-12.000000 -2.299999 -1.500000) (2.938263 6.880056) (2.843660 6.880056) (2.843660 6.722384) BRICK0
|
||||
(-12.000000 -1.999999 -2.000000) (-12.000000 -2.299999 -1.500000) (-12.000000 -1.999999 -1.500000) (2.938263 6.880056) (2.843660 6.722384) (2.938263 6.722384) BRICK0
|
||||
(-8.300000 -2.299999 -2.000000) (-8.300000 -5.699999 -2.000000) (-8.300000 -5.699999 -1.500000) (7.494336 3.093707) (7.494337 4.165875) (7.336665 4.165875) BRICK0
|
||||
(-8.300000 -2.299999 -2.000000) (-8.300000 -5.699999 -1.500000) (-8.300000 -2.299999 -1.500000) (7.494336 3.093707) (7.336665 4.165875) (7.336665 3.093707) BRICK0
|
||||
(-8.000000 -1.999999 -2.000000) (-12.000000 -1.999999 -2.000000) (-12.000000 -1.999999 -1.500000) (6.167666 5.902491) (6.167666 7.163865) (6.009995 7.163865) BRICK0
|
||||
(-8.000000 -1.999999 -2.000000) (-12.000000 -1.999999 -1.500000) (-8.000000 -1.999999 -1.500000) (6.167666 5.902491) (6.009995 7.163865) (6.009995 5.902491) BRICK0
|
||||
(-8.000000 -6.000000 -2.000000) (-8.000000 -1.999999 -2.000000) (-8.000000 -1.999999 -1.500000) (4.525971 5.997094) (4.525971 7.258468) (4.368299 7.258468) BRICK0
|
||||
(-8.000000 -6.000000 -2.000000) (-8.000000 -1.999999 -1.500000) (-8.000000 -6.000000 -1.500000) (4.525971 5.997094) (4.368299 7.258468) (4.368299 5.997094) BRICK0
|
||||
(-8.300000 -5.699999 -2.000000) (-10.300000 -5.699999 -2.000000) (-10.300000 -5.699999 -1.500000) (3.854987 6.533178) (3.854987 7.163865) (3.697315 7.163865) BRICK0
|
||||
(-8.300000 -5.699999 -2.000000) (-10.300000 -5.699999 -1.500000) (-8.300000 -5.699999 -1.500000) (3.854987 6.533178) (3.697315 7.163865) (3.697315 6.533178) BRICK0
|
||||
(-10.000001 -9.999999 -2.000000) (-10.000000 -5.999999 -2.000000) (-10.000000 -5.999999 -1.500000) (6.483328 0.190320) (6.483328 1.451694) (6.325656 1.451694) BRICK0
|
||||
(-10.000001 -9.999999 -2.000000) (-10.000000 -5.999999 -1.500000) (-10.000001 -9.999999 -1.500000) (6.483328 0.190320) (6.325656 1.451694) (6.325656 0.190320) BRICK0
|
||||
(-12.000000 -2.299999 -2.000000) (-10.300000 -2.299999 -2.000000) (-10.300000 -2.299999 -1.500000) (3.854987 4.985767) (3.854987 5.521851) (3.697315 5.521851) BRICK0
|
||||
(-12.000000 -2.299999 -2.000000) (-10.300000 -2.299999 -1.500000) (-12.000000 -2.299999 -1.500000) (3.854987 4.985767) (3.697315 5.521851) (3.697315 4.985767) BRICK0
|
||||
(-10.000000 -5.999999 -1.500000) (-10.300000 -5.699999 -1.500000) (-10.300001 -9.999999 -1.500000) (4.998827 4.355081) (4.904248 4.449684) (4.904248 3.093707) BRICK0
|
||||
(-10.000000 -5.999999 -1.500000) (-10.300001 -9.999999 -1.500000) (-10.000001 -9.999999 -1.500000) (4.998827 4.355081) (4.904248 3.093707) (4.998827 3.093707) BRICK0
|
||||
(-8.000000 -6.000000 -1.500000) (-8.300000 -5.699999 -1.500000) (-10.300000 -5.699999 -1.500000) (5.629354 4.355081) (5.534775 4.449684) (4.904248 4.449684) BRICK0
|
||||
(-8.000000 -6.000000 -1.500000) (-10.300000 -5.699999 -1.500000) (-10.000000 -5.999999 -1.500000) (5.629354 4.355081) (4.904248 4.449684) (4.998827 4.355081) BRICK0
|
||||
(-8.000000 -1.999999 -1.500000) (-8.300000 -2.299999 -1.500000) (-8.300000 -5.699999 -1.500000) (5.629354 5.616455) (5.534775 5.521852) (5.534775 4.449684) BRICK0
|
||||
(-8.000000 -1.999999 -1.500000) (-8.300000 -5.699999 -1.500000) (-8.000000 -6.000000 -1.500000) (5.629354 5.616455) (5.534775 4.449684) (5.629354 4.355081) BRICK0
|
||||
(-10.300000 -2.299999 -1.500000) (-8.300000 -2.299999 -1.500000) (-8.000000 -1.999999 -1.500000) (4.904248 5.521852) (5.534775 5.521852) (5.629354 5.616455) BRICK0
|
||||
(-8.000000 -1.999999 -1.500000) (-12.000000 -1.999999 -1.500000) (-12.000000 -2.299999 -1.500000) (5.629354 5.616455) (4.368299 5.616455) (4.368299 5.521852) BRICK0
|
||||
(-10.300000 -2.299999 -1.500000) (-8.000000 -1.999999 -1.500000) (-12.000000 -2.299999 -1.500000) (4.904248 5.521852) (5.629354 5.616455) (4.368299 5.521852) BRICK0
|
||||
}
|
||||
}
|
||||
{
|
||||
"classname" "light"
|
||||
"intensity" "4.0"
|
||||
}
|
||||
{
|
||||
"classname" "light"
|
||||
"intensity" "4.0"
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include "tier1/utlvector.h"
|
||||
#include "rendering.h"
|
||||
#include "baseentity.h"
|
||||
#include "physics.h"
|
||||
|
||||
class CBrushEntity: public CBaseEntity
|
||||
{
|
||||
@@ -14,6 +15,8 @@ public:
|
||||
virtual void Think( float fDelta ) override;
|
||||
|
||||
CUtlVector<Triangle_t> m_mesh;
|
||||
Collider *m_collider;
|
||||
RigidBodyHandle *m_body;
|
||||
};
|
||||
|
||||
class C_BrushEntity: public C_BaseEntity
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
#ifndef PHYSICS_H
|
||||
#define PHYSICS_H
|
||||
|
||||
#include "tier0/lib.h"
|
||||
#include "stdint.h"
|
||||
|
||||
|
||||
typedef void Collider;
|
||||
typedef void RigidBodyHandle;
|
||||
|
||||
template <typename T>
|
||||
struct Point {
|
||||
T x, y, z;
|
||||
};
|
||||
|
||||
typedef struct u128 {
|
||||
uint64_t a;
|
||||
uint64_t b;
|
||||
} u128;
|
||||
|
||||
#include "physics_gen.h"
|
||||
|
||||
extern funnyphysics *px;
|
||||
|
||||
#endif
|
||||
|
||||
96
public/physics_gen.h
Normal file
96
public/physics_gen.h
Normal file
@@ -0,0 +1,96 @@
|
||||
#ifndef RAPIER_H
|
||||
#define RAPIER_H
|
||||
|
||||
|
||||
|
||||
typedef struct funnyphysics funnyphysics;
|
||||
|
||||
typedef struct px_collider_params {
|
||||
float friction;
|
||||
} px_collider_params;
|
||||
|
||||
typedef struct px_vec3 {
|
||||
float m[3];
|
||||
} px_vec3;
|
||||
|
||||
typedef struct px_cast_result {
|
||||
int8_t hit;
|
||||
float time;
|
||||
struct px_vec3 witness1;
|
||||
struct px_vec3 witness2;
|
||||
struct px_vec3 normal1;
|
||||
struct px_vec3 normal2;
|
||||
} px_cast_result;
|
||||
|
||||
typedef struct px_matrix {
|
||||
float m[16];
|
||||
} px_matrix;
|
||||
|
||||
typedef struct px_rigidbody_params {
|
||||
float velocity[3];
|
||||
float angular_velocity[3];
|
||||
float gravity_scale;
|
||||
float linear_damping;
|
||||
float angular_damping;
|
||||
uint8_t continous;
|
||||
uint8_t sleeping;
|
||||
uint8_t lockrotx;
|
||||
uint8_t lockroty;
|
||||
uint8_t lockrotz;
|
||||
uint8_t lockposx;
|
||||
uint8_t lockposy;
|
||||
uint8_t lockposz;
|
||||
int8_t dominance;
|
||||
} px_rigidbody_params;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif // __cplusplus
|
||||
|
||||
Collider *px_ball(float radius, struct px_collider_params params);
|
||||
|
||||
Collider *px_box(float x, float y, float z, struct px_collider_params params);
|
||||
|
||||
struct px_cast_result px_box_cast(struct funnyphysics *px_world,
|
||||
float x,
|
||||
float y,
|
||||
float z,
|
||||
struct px_vec3 pos,
|
||||
struct px_vec3 rot,
|
||||
struct px_vec3 vel,
|
||||
float time);
|
||||
|
||||
void px_frame(struct funnyphysics *px_world, float delta);
|
||||
|
||||
struct px_matrix px_getmatrix(struct funnyphysics *px_world, RigidBodyHandle *body);
|
||||
|
||||
struct px_vec3 px_getposition(struct funnyphysics *px_world, RigidBodyHandle *body);
|
||||
|
||||
struct px_vec3 px_getvelocity(struct funnyphysics *px_world, RigidBodyHandle *body);
|
||||
|
||||
struct funnyphysics *px_init(void);
|
||||
|
||||
RigidBodyHandle *px_rigidbody(struct funnyphysics *px_world,
|
||||
Collider *collider,
|
||||
struct px_matrix m,
|
||||
struct px_rigidbody_params params);
|
||||
|
||||
void px_setposition(struct funnyphysics *px_world, RigidBodyHandle *body, struct px_vec3 vec);
|
||||
|
||||
void px_setvelocity(struct funnyphysics *px_world, RigidBodyHandle *body, struct px_vec3 vec);
|
||||
|
||||
RigidBodyHandle *px_staticbody(struct funnyphysics *px_world,
|
||||
Collider *collider,
|
||||
struct px_matrix m);
|
||||
|
||||
Collider *px_trimesh(const Point<float> *ptr_vert,
|
||||
size_t len_vert,
|
||||
const uint32_t (*ptr_ind)[3],
|
||||
size_t len_ind,
|
||||
struct px_collider_params params);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif // __cplusplus
|
||||
|
||||
#endif /* RAPIER_H */
|
||||
2
rapier/.gitignore
vendored
Normal file
2
rapier/.gitignore
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
target
|
||||
Cargo.lock
|
||||
12
rapier/Cargo.toml
Normal file
12
rapier/Cargo.toml
Normal file
@@ -0,0 +1,12 @@
|
||||
[package]
|
||||
name = "rapier_rtt"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[lib]
|
||||
crate-type = ["staticlib"]
|
||||
path = "px.rs"
|
||||
|
||||
[dependencies]
|
||||
parry3d = "*"
|
||||
rapier3d = { version = "*", features = [ "simd-stable", "parallel" ] }
|
||||
23
rapier/__build.c
Normal file
23
rapier/__build.c
Normal file
@@ -0,0 +1,23 @@
|
||||
#include "god/c.h"
|
||||
#include "god/ld.h"
|
||||
#include "god/utils.h"
|
||||
|
||||
char *rapierLib = NULL;
|
||||
void rapier_build(struct build_data b)
|
||||
{
|
||||
struct run_project cargo_build = run_new("cargo");
|
||||
cargo_build.wd = "rapier";
|
||||
run_add_arg(&cargo_build, "build");
|
||||
run_add_arg(&cargo_build, "--release");
|
||||
run_run(&cargo_build);
|
||||
struct run_project cbindgen = run_new("cbindgen");
|
||||
cbindgen.wd = "rapier";
|
||||
run_add_arg(&cbindgen, "--config");
|
||||
run_add_arg(&cbindgen, "cbindgen.toml");
|
||||
run_add_arg(&cbindgen, "--crate");
|
||||
run_add_arg(&cbindgen, "rapier_rtt");
|
||||
run_add_arg(&cbindgen, "--output");
|
||||
run_add_arg(&cbindgen, "../public/physics_gen.h");
|
||||
run_run(&cbindgen);
|
||||
rapierLib = "rapier/target/release/librapier_rtt.a";
|
||||
}
|
||||
160
rapier/cbindgen.toml
Normal file
160
rapier/cbindgen.toml
Normal file
@@ -0,0 +1,160 @@
|
||||
# This is a template cbindgen.toml file with all of the default values.
|
||||
# Some values are commented out because their absence is the real default.
|
||||
#
|
||||
# See https://github.com/mozilla/cbindgen/blob/master/docs.md#cbindgentoml
|
||||
# for detailed documentation of every option here.
|
||||
|
||||
|
||||
|
||||
language = "C"
|
||||
|
||||
|
||||
|
||||
############## Options for Wrapping the Contents of the Header #################
|
||||
|
||||
# header = "/* Text to put at the beginning of the generated file. Probably a license. */"
|
||||
# trailer = "/* Text to put at the end of the generated file */"
|
||||
include_guard = "RAPIER_H"
|
||||
# pragma_once = true
|
||||
# autogen_warning = "#ifndef PHYSICS_H\n#error \"Do not use physics_gen.h on its own\"\n#endif"
|
||||
include_version = false
|
||||
# namespace = "my_namespace"
|
||||
namespaces = []
|
||||
using_namespaces = []
|
||||
sys_includes = []
|
||||
includes = []
|
||||
no_includes = true
|
||||
cpp_compat = true
|
||||
after_includes = ""
|
||||
|
||||
|
||||
|
||||
|
||||
############################ Code Style Options ################################
|
||||
|
||||
braces = "SameLine"
|
||||
line_length = 100
|
||||
tab_width = 2
|
||||
documentation = true
|
||||
documentation_style = "auto"
|
||||
documentation_length = "full"
|
||||
line_endings = "LF" # also "CR", "CRLF", "Native"
|
||||
|
||||
|
||||
|
||||
|
||||
############################# Codegen Options ##################################
|
||||
|
||||
style = "both"
|
||||
sort_by = "Name" # default for `fn.sort_by` and `const.sort_by`
|
||||
usize_is_size_t = true
|
||||
|
||||
|
||||
|
||||
[defines]
|
||||
# "target_os = freebsd" = "DEFINE_FREEBSD"
|
||||
# "feature = serde" = "DEFINE_SERDE"
|
||||
|
||||
|
||||
|
||||
[export]
|
||||
include = []
|
||||
exclude = []
|
||||
# prefix = "CAPI_"
|
||||
item_types = []
|
||||
renaming_overrides_prefixing = false
|
||||
|
||||
|
||||
|
||||
[export.rename]
|
||||
|
||||
|
||||
|
||||
[export.body]
|
||||
|
||||
|
||||
[export.mangle]
|
||||
|
||||
|
||||
[fn]
|
||||
rename_args = "None"
|
||||
# must_use = "MUST_USE_FUNC"
|
||||
# deprecated = "DEPRECATED_FUNC"
|
||||
# deprecated_with_note = "DEPRECATED_FUNC_WITH_NOTE"
|
||||
# no_return = "NO_RETURN"
|
||||
# prefix = "START_FUNC"
|
||||
# postfix = "END_FUNC"
|
||||
args = "auto"
|
||||
sort_by = "Name"
|
||||
|
||||
|
||||
|
||||
|
||||
[struct]
|
||||
rename_fields = "None"
|
||||
# must_use = "MUST_USE_STRUCT"
|
||||
# deprecated = "DEPRECATED_STRUCT"
|
||||
# deprecated_with_note = "DEPRECATED_STRUCT_WITH_NOTE"
|
||||
rename_associated_constant = "None"
|
||||
derive_constructor = false
|
||||
derive_eq = false
|
||||
derive_neq = false
|
||||
derive_lt = false
|
||||
derive_lte = false
|
||||
derive_gt = false
|
||||
derive_gte = false
|
||||
|
||||
|
||||
|
||||
|
||||
[enum]
|
||||
rename_variants = "None"
|
||||
# must_use = "MUST_USE_ENUM"
|
||||
# deprecated = "DEPRECATED_ENUM"
|
||||
# deprecated_with_note = "DEPRECATED_ENUM_WITH_NOTE"
|
||||
add_sentinel = false
|
||||
prefix_with_name = false
|
||||
derive_helper_methods = false
|
||||
derive_const_casts = false
|
||||
derive_mut_casts = false
|
||||
# cast_assert_name = "ASSERT"
|
||||
derive_tagged_enum_destructor = false
|
||||
derive_tagged_enum_copy_constructor = false
|
||||
enum_class = true
|
||||
private_default_tagged_enum_constructor = false
|
||||
|
||||
|
||||
|
||||
|
||||
[const]
|
||||
allow_static_const = true
|
||||
allow_constexpr = false
|
||||
sort_by = "Name"
|
||||
|
||||
|
||||
|
||||
|
||||
[macro_expansion]
|
||||
bitflags = false
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
############## Options for How Your Rust library Should Be Parsed ##############
|
||||
|
||||
[parse]
|
||||
parse_deps = false
|
||||
# include = []
|
||||
exclude = []
|
||||
clean = false
|
||||
extra_bindings = []
|
||||
|
||||
|
||||
|
||||
[parse.expand]
|
||||
crates = []
|
||||
all_features = false
|
||||
default_features = true
|
||||
features = []
|
||||
261
rapier/px.rs
Normal file
261
rapier/px.rs
Normal file
@@ -0,0 +1,261 @@
|
||||
|
||||
/*
|
||||
* Rapier bindings are defined here
|
||||
* We use crust btw
|
||||
*/
|
||||
|
||||
extern crate rapier3d;
|
||||
extern crate parry3d;
|
||||
use rapier3d::{na::{Isometry, Vector3}, prelude::*, pipeline};
|
||||
use self::parry3d::query::*;
|
||||
use std::num::NonZeroUsize;
|
||||
use std::arch::asm;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct funnyphysics {
|
||||
rigid_body_set: RigidBodySet,
|
||||
collider_set: ColliderSet,
|
||||
|
||||
physics_pipeline: PhysicsPipeline,
|
||||
island_manager: IslandManager,
|
||||
broad_phase: DefaultBroadPhase,
|
||||
narrow_phase: NarrowPhase,
|
||||
impulse_joint_set: ImpulseJointSet,
|
||||
multibody_joint_set: MultibodyJointSet,
|
||||
ccd_solver: CCDSolver,
|
||||
query_pipeline: QueryPipeline,
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
pub unsafe extern "C" fn px_init() -> *mut funnyphysics {
|
||||
let mut px = Box::new(funnyphysics::default());
|
||||
px.rigid_body_set=RigidBodySet::new();
|
||||
px.collider_set=ColliderSet::new();
|
||||
|
||||
px.physics_pipeline = PhysicsPipeline::new();
|
||||
px.island_manager = IslandManager::new();
|
||||
px.broad_phase = DefaultBroadPhase::new();
|
||||
px.narrow_phase = NarrowPhase::new();
|
||||
px.impulse_joint_set = ImpulseJointSet::new();
|
||||
px.multibody_joint_set = MultibodyJointSet::new();
|
||||
px.ccd_solver = CCDSolver::new();
|
||||
px.query_pipeline = QueryPipeline::new();
|
||||
|
||||
return Box::into_raw(px);
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
pub unsafe extern "C" fn px_frame(px_world: *mut funnyphysics, delta:f32) {
|
||||
let gravity = vector![0.0, 0.0, -9.81];
|
||||
let mut integration_parameters = IntegrationParameters::default();
|
||||
integration_parameters.dt=delta;
|
||||
integration_parameters.min_island_size=1;
|
||||
integration_parameters.num_solver_iterations=NonZeroUsize::new(4).unwrap();
|
||||
integration_parameters.num_internal_stabilization_iterations=2;
|
||||
let physics_hooks = ();
|
||||
let event_handler = ();
|
||||
if let Some(px) = px_world.as_mut() {
|
||||
px.physics_pipeline.step(
|
||||
&gravity,
|
||||
&integration_parameters,
|
||||
&mut px.island_manager,
|
||||
&mut px.broad_phase,
|
||||
&mut px.narrow_phase,
|
||||
&mut px.rigid_body_set,
|
||||
&mut px.collider_set,
|
||||
&mut px.impulse_joint_set,
|
||||
&mut px.multibody_joint_set,
|
||||
&mut px.ccd_solver,
|
||||
Some(&mut px.query_pipeline),
|
||||
&physics_hooks,
|
||||
&event_handler,
|
||||
);
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
#[repr(C)]
|
||||
pub struct px_collider_params {
|
||||
friction:f32
|
||||
}
|
||||
#[unsafe(no_mangle)]
|
||||
pub unsafe extern "C" fn px_ball(radius:f32, params:px_collider_params) -> *mut Collider {
|
||||
Box::into_raw(Box::new(ColliderBuilder::ball(radius).friction(params.friction).build()))
|
||||
}
|
||||
#[unsafe(no_mangle)]
|
||||
pub unsafe extern "C" fn px_box(x:f32,y:f32,z:f32, params:px_collider_params) -> *mut Collider {
|
||||
Box::into_raw(Box::new(ColliderBuilder::cuboid(x, y, z).friction(params.friction).build()))
|
||||
}
|
||||
#[unsafe(no_mangle)]
|
||||
pub unsafe extern "C" fn px_trimesh(ptr_vert: *const Point<f32>, len_vert: usize, ptr_ind: *const [u32; 3], len_ind: usize, params:px_collider_params) -> *mut Collider {
|
||||
let vertices: &[Point<f32>] = std::slice::from_raw_parts(ptr_vert, len_vert);
|
||||
let indices: &[[u32; 3]] = std::slice::from_raw_parts(ptr_ind, len_ind);
|
||||
|
||||
Box::into_raw(Box::new(ColliderBuilder::trimesh(vertices.to_vec(), indices.to_vec()).unwrap().friction(params.friction).build()))
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
pub unsafe extern "C" fn px_staticbody(px_world: *mut funnyphysics, collider: *mut Collider, m: px_matrix) -> *mut RigidBodyHandle {
|
||||
let c = &mut *collider;
|
||||
let px = px_world.as_mut().unwrap();
|
||||
let rigid_body = RigidBodyBuilder::fixed()
|
||||
.translation(vector![m.m[3],m.m[7],m.m[11]])
|
||||
.dominance_group(127)
|
||||
.build();
|
||||
let body = px.rigid_body_set.insert(rigid_body);
|
||||
px.collider_set.insert_with_parent(c.clone(),body,&mut px.rigid_body_set);
|
||||
Box::into_raw(Box::new(body))
|
||||
}
|
||||
|
||||
|
||||
#[repr(C)]
|
||||
pub struct px_matrix {
|
||||
m: [f32; 16],
|
||||
}
|
||||
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Default)]
|
||||
pub struct px_vec3 {
|
||||
m: [f32; 3],
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
pub struct px_rigidbody_params {
|
||||
velocity: [f32;3],
|
||||
angular_velocity: [f32;3],
|
||||
gravity_scale: f32,
|
||||
linear_damping: f32,
|
||||
angular_damping: f32,
|
||||
continous: u8,
|
||||
sleeping: u8,
|
||||
|
||||
|
||||
lockrotx: u8,
|
||||
lockroty: u8,
|
||||
lockrotz: u8,
|
||||
lockposx: u8,
|
||||
lockposy: u8,
|
||||
lockposz: u8,
|
||||
dominance: i8,
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
pub unsafe extern "C" fn px_rigidbody(px_world: *mut funnyphysics, collider: *mut Collider, m:px_matrix,params:px_rigidbody_params) -> *mut RigidBodyHandle {
|
||||
let c = &mut *collider;
|
||||
let px = px_world.as_mut().unwrap();
|
||||
let rigid_body = RigidBodyBuilder::dynamic()
|
||||
.translation(vector![m.m[3],m.m[7],m.m[11]])
|
||||
.can_sleep(false)
|
||||
.gravity_scale(1.0)
|
||||
.enabled_rotations(params.lockrotx==0, params.lockroty==0, params.lockrotz==0)
|
||||
.enabled_translations(params.lockposx==0, params.lockposy==0, params.lockposz==0)
|
||||
.dominance_group(params.dominance)
|
||||
.linear_damping(0.0)
|
||||
.angular_damping(0.0)
|
||||
.build();
|
||||
let body = px.rigid_body_set.insert(rigid_body);
|
||||
px.collider_set.insert_with_parent(c.clone(),body,&mut px.rigid_body_set);
|
||||
|
||||
Box::into_raw(Box::new(body))
|
||||
}
|
||||
#[unsafe(no_mangle)]
|
||||
pub unsafe extern "C" fn px_getposition(px_world: *mut funnyphysics, body: *mut RigidBodyHandle) -> px_vec3 {
|
||||
let c = &mut *body;
|
||||
let px = px_world.as_mut().unwrap();
|
||||
let mut m = px_vec3 { m: [0.0,0.0,0.0]};
|
||||
let b = &px.rigid_body_set[*c];
|
||||
m.m[0]=b.translation().x;
|
||||
m.m[1]=b.translation().y;
|
||||
m.m[2]=b.translation().z;
|
||||
m
|
||||
}
|
||||
#[unsafe(no_mangle)]
|
||||
pub unsafe extern "C" fn px_setposition(px_world: *mut funnyphysics, body: *mut RigidBodyHandle, vec: px_vec3) {
|
||||
let c = &mut *body;
|
||||
let px = px_world.as_mut().unwrap();
|
||||
let b = &mut px.rigid_body_set[*c];
|
||||
b.set_translation(vector![vec.m[0],vec.m[1],vec.m[2]],true);
|
||||
|
||||
}
|
||||
#[unsafe(no_mangle)]
|
||||
pub unsafe extern "C" fn px_getvelocity(px_world: *mut funnyphysics, body: *mut RigidBodyHandle) -> px_vec3 {
|
||||
let c = &mut *body;
|
||||
let px = px_world.as_mut().unwrap();
|
||||
let mut m = px_vec3 { m: [0.0,0.0,0.0]};
|
||||
let b = &px.rigid_body_set[*c];
|
||||
m.m[0]=b.linvel().x;
|
||||
m.m[1]=b.linvel().y;
|
||||
m.m[2]=b.linvel().z;
|
||||
m
|
||||
}
|
||||
#[unsafe(no_mangle)]
|
||||
pub unsafe extern "C" fn px_setvelocity(px_world: *mut funnyphysics, body: *mut RigidBodyHandle, vec: px_vec3) {
|
||||
let c = &mut *body;
|
||||
let px = px_world.as_mut().unwrap();
|
||||
let b = &mut px.rigid_body_set[*c];
|
||||
b.set_linvel(vector![vec.m[0],vec.m[1],vec.m[2]],true);
|
||||
|
||||
}
|
||||
#[unsafe(no_mangle)]
|
||||
pub unsafe extern "C" fn px_getmatrix(px_world: *mut funnyphysics, body: *mut RigidBodyHandle) -> px_matrix {
|
||||
let c = &mut *body;
|
||||
let px = px_world.as_mut().unwrap();
|
||||
let mut m = px_matrix { m: [
|
||||
1.0,0.0,0.0,0.0,
|
||||
0.0,1.0,0.0,0.0,
|
||||
0.0,0.0,1.0,0.0,
|
||||
0.0,0.0,0.0,1.0,
|
||||
]};
|
||||
let b = &px.rigid_body_set[*c];
|
||||
let mat = b.rotation().to_rotation_matrix();
|
||||
m.m[0]=mat[(0,0)];
|
||||
m.m[4]=mat[(0,1)];
|
||||
m.m[8]=mat[(0,2)];
|
||||
m.m[1]=mat[(1,0)];
|
||||
m.m[5]=mat[(1,1)];
|
||||
m.m[9]=mat[(1,2)];
|
||||
m.m[2]=mat[(2,0)];
|
||||
m.m[6]=mat[(2,1)];
|
||||
m.m[10]=mat[(2,2)];
|
||||
m.m[12]=b.translation().x;
|
||||
m.m[13]=b.translation().y;
|
||||
m.m[14]=b.translation().z;
|
||||
m
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Default)]
|
||||
pub struct px_cast_result {
|
||||
hit: i8,
|
||||
time: f32,
|
||||
witness1: px_vec3,
|
||||
witness2: px_vec3,
|
||||
normal1: px_vec3,
|
||||
normal2: px_vec3,
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
pub unsafe extern "C" fn px_box_cast(px_world: *mut funnyphysics, x:f32,y:f32,z:f32, pos:px_vec3, rot: px_vec3, vel: px_vec3, time:f32) -> px_cast_result {
|
||||
let c = Cuboid::new(vector![x,y,z]);
|
||||
|
||||
let mut res = px_cast_result::default();
|
||||
let px = px_world.as_mut().unwrap();
|
||||
let filter = QueryFilter::default();
|
||||
let options = ShapeCastOptions {
|
||||
max_time_of_impact: time,
|
||||
target_distance: 0.0,
|
||||
stop_at_penetration: false,
|
||||
compute_impact_geometry_on_penetration: false,
|
||||
};
|
||||
let shape_pos = Isometry { translation: Translation{vector: vector![pos.m[0],pos.m[1],pos.m[2]]}, rotation: Rotation::from_euler_angles(rot.m[0], rot.m[1], rot.m[2])};
|
||||
let shape_vel=vector![vel.m[0],vel.m[1],vel.m[2]];
|
||||
|
||||
if let Some((handle, hit)) = px.query_pipeline.cast_shape(
|
||||
&px.rigid_body_set, &px.collider_set, &shape_pos, &shape_vel, &c, options, filter
|
||||
) {
|
||||
res.time=hit.time_of_impact;
|
||||
res.hit = 1;
|
||||
}
|
||||
res
|
||||
}
|
||||
3
src/main.rs
Normal file
3
src/main.rs
Normal file
@@ -0,0 +1,3 @@
|
||||
fn main() {
|
||||
println!("Hello, world!");
|
||||
}
|
||||
Reference in New Issue
Block a user