Files
funnygame/game/server/light.h
2026-04-12 14:52:33 +03:00

28 lines
426 B
C++

#ifndef LIGHT_H
#define LIGHT_H
#include "pointentity.h"
#include "../shared/light.h"
class CBaseLight: public CPointEntity
{
public:
DECLARE_CLASS(CBaseLight, CPointEntity)
DECLARE_DATADESC()
DECLARE_SERVERCLASS()
ColorAlpha m_vColor;
float m_fBrightness;
float m_fRadius;
int m_eLightFlags;
bool m_bIsEnabled;
};
class CPointLight: public CBaseLight
{
public:
DECLARE_CLASS(CPointLight, CBaseLight);
};
#endif